transfering material from polycount 2D Art/Skinning resource page

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Tutorial Index


dhabih eng's tutorials


by dhabih eng

He's got a few nice trips down through his process for producing computer art with a Wacom tablet and Photoshop. I'd link it directly but he's running frames. look around, you'll find lots of good stuff anyways.

link


Digital Painting


by Darren "Hitman Daz" Pattenden

This isn't a tutorial on texture-mapping methods, skinning different model formats, or any other related subjects. It's LITERALLY a helping guide in techniques in the actual painting ( in 24bit colour ) of your textures for polygonal characters.

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Alcor's Clever Ways


by Alcor (referenced in Modeling tuts)

Some great tips from one of our very own, the author of Hellspawn, Witchblade, and the Mask. An absolute plethora of information on all manner of stuff, from skinning, to modeling to animating. Highly recommended.

link


Character Texture Mapping Via NURBS projection


by Benny Edlund

A very interesting approach to doing texture mapping with NURBS and primitives as projection items to help minimize texture stretching and speed mapping.

link *


UVW-Mapping an Object in 3DS Max. Updated March 2, 2005


by Waylon Brinck

link


Using the UVWunwrap+ modifer


by Darren 'Hitman Daz' Pattenden

A quick how-to on the basics of using this custom modifier by Spueger and Gwot to help texture map your models in MAX.

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2D Art/Skinning (last edited 2010-07-06 03:59:20 by CarlosMontero)