Character Texture Mapping Via NURBS projection
by Benny Edlund
A very interesting approach to doing texture mapping with NURBS and primitives as projection items to help minimize texture stretching and speed mapping.
link *
by Benny Edlund
A very interesting approach to doing texture mapping with NURBS and primitives as projection items to help minimize texture stretching and speed mapping.
link *
3 Dimensional Tutorials/Character Texture Mapping (last edited 2010-05-23 07:37:27 by localhost)