Painting Across Seams

Here are some common workflows for solving texture seams. It is often easier if the seams can be painted non-destructively, on a separate layer with transparency.

2D Paint

  1. Paint & save in your 2D painting app (Photoshop, GiMP, etc.)

  2. Reload the texture in your 3D app (3ds Max, Maya, etc.) to examine
  3. Repeat until seams are solved

Integrated 3D Paint

Use a 3D paint tool or plugin inside your main 3D software to paint directly across the seams.

3ds Max Painting Tools

Maya Painting Tools

Maya has various painting methods available. See the Maya 2011 Help.

Dedicated 3D Paint

You can use a dedicated 3D painting program to paint directly across the seams. See the Tools page for a list of 3D Paint software.

Multiple UV Channels

Use your 3D app's texture-baking tool and multiple UV channels:

  1. Apply a 2nd UV layout that is setup to be seamless where the original seam was.
  2. Bake it out to a new texture.
  3. Fix the seam in your 2D painting app.
  4. Apply the new map in your 3D app, and bake it back into the original UV layout.
  5. 3ds Max Tutorial for this process - by Peter Kojesta

More Information


CategoryTextureTechnique

PaintingAcrossSeams (last edited 2010-08-24 14:58:41 by EricChadwick)