Tutorials for creating game textures.
Painting Realistic Textures
Painting Stylistic Textures
So You Want To Be A Pixel Artist? - by Tsugumo
Vig's Collection of Bookmarked Tutorials
Metal and Hard Surface
Hard Surface Materials (metal scratches and wear)
Neil Belvins Procedural Paint Chips Check out Neils other materials too, even tho its 3D he breaks them down in a way that makes sense for 2D.
How to Hand Paint Convincing Metal Textures
Creating metal Greeble from scratch
Flesh, Faces and Fur
Drawing Heads, some general guides
Painting a realistic face tutorial by George Patsouras
Furiae's Painting tutorials, Eyes, Lips, Hair, Noses, Skin Tone
Enayla Painting an eye
Hair and Fur Photoshop Bursh
Hand painted grass tutorial
SoilChild Texture Tutorial Josh Singh, nuff said.
Texture Painting - Michael Dashow and its that easy...
[WIP] - Old Fishing Bait Shop - Page 6 - polycount
So You Want To Be A Pixel Artist?Oh you think pixel art is easy?
Handmade anti-aliasing Pixelart Tutorials A long forgotten tool.
Tips and Tricks
Tutorials - GFXartist.com Lots of tutorials and break downs of paintings.
pior oberson character artist its Pior foo, pay attention.
leigh van der byl Good to know general tips and tricks.
Honorible Death's Hard Light Tutorial Slime on a sphincter.
Digital Painting In PS #2 - ConceptArt.org Forums Read it, at least twice.
How To Draw Caricatures
Abstract Airbrushing Tutorial On TutorialMan.com
Watch Them Paint
Illustration Concept Art Tutorials - Carlos Cabrera
Painting Tutorials polycount A collection of videos
Massive Black DVD
Transport Design: Aerodeslizadores - Video - Sclipo Concepts a transport ship.
A list of artists and their sites from the EatPoo forums
normalMapMiniTut.jpg (JPEG Image, 1280x4096 pixels)
Hand Made Normal Maps
Texturing Tutorial, by SweetnutZ
CategoryTextureTechnique = Texturing techniques commonly used in game development.
CategoryConceptFundamentals = The basics of concept drawing and painting.
Painting Tutorials thread on the Polycount forum = Links to more painting tutorials.
CategoryReference = Reference imagery: photos, concept art, texture sites, etc.