PolycountOldTOC

This was thrilling to compile. This is ongoing thrills to convert to nice clean wiki formatting.

r13 has ranked pages to be converted in priority order. Pages that are crossed out and have a link next to them are ones that I have copy and pasted into the wiki. THEY ARE NOT DONE BEING CONVERTED YET. New pages should be made in a new hierarchy; "Old Site Whatever" is not where things should stay. Most are in disgusting auto-HTML-to-wiki markup, some are in a terrible wiki-but-not text format. You (whoever is doing this) must go through each page and verify each link. If a link is dead, Google search to try and find it again. If it's really gone, check the internet archive for it and make a page for it here, including salvaging any images you can. Some links go to other Polycount pages; find the wiki page that replaced that link and correct the link (unless it's a later priority, in which case leave it or make a placeholder wiki page and note that in the list). You also need to go through and clean up all the wiki formatting: it's been converted automatically from the original HTML, so it is really digusting, or it's just plain text, in which case it needs to be formatted in the first place. Some pages have duplicate information. Others are totally outdated and need to be rewritten. Still others need to be combined with existing resources on the site or with other pages. These pages should be nice and clean and mostly plain text so we can put them on the main Polycount site again. That is all.

Please keep things in the list format. Dynamic pages that will be difficult to redirect properly are in italics.

= General Links = = Download Database = = Other Models and Skins = = Resources =
 * Poll (poll/poll.shtml) X
 * News archives (news/newsarchives.asp)
 * News search (news/newsarchives.asp?function=search&advanced=1)
 * Contact (contacts/index.shtml) {1} OldSiteContact
 * Polycount for PalmOS (news/pqa.zip) X
 * Links (links/index.shtml)    {2}
 * Credits (credits/index.shtml) {1}  this should be merged with the contact page OldSiteCredits
 * UT2004 Models, UT2004 Vehicles, UT2003 Models, Quake 3 Models, UT Models, JKA Models, JK2 Models, GTA3 Models, Serious Sam Models, Quake 2 Models, Q3 Map Models, TA Team Models, TA Head Models, Elite Force Models, Half-Life Models, Heretic2 Models, CounterStrike Models, The Sims Models, Kingpin Models (downloads/ and downloads/index.asp?game=##&sort=date&order=DESC) {2}
 * Q3 Weapon Models (q3weapons/q3weapons-index.shtml) {3}
 * HL Weapon Models (hlweapons/hlweapons-index.shtml) {3}
 * UT2003 Accessories (dynamic.gamespy.com/~polycount/skins/ut2003skin-index.shtml wtf?) {3}
 * Quake 2 Accessories (skins/q2skin-index.shtml) {3}
 * Quake 3 Accessories (skins/q3skin-index.shtml) {3}
 * Unreal T Accessories (skins/utskin-index.shtml) {3}
 * Half-Life Accessories (skins/hlskin-index.shtml) {3}
 * Rune Accessories (skins/runeskin-index.shtml) {3}
 * Sims Accessories (skins/simskin-index.shtml) {3}
 * Accessory Top-Picks (skins/top-picks/top-picks.shtml)  {3}  potentially X
 * Top-Packs (skins/top-picks/top-packs/top-packs.shtml  {3}   potentially X
 * Resources (resources/index.shtml) {1} we should be able to get alot of the heavy lifting here from the community OldSiteResources

Under Resources, there are these directories and significant files. Directories without any sub-content just have an index.shtml file in them listing resources elsewhere on the net. Most directories also have lots of other directories with supporting files, like images and stuff, which aren't listed for brevity.

Also what I'd consider resources are:
 * avp2 {3}
 * index.shtml
 * tutorials
 * talonengine
 * talonenginetut.shtml
 * bandw {3} {i} wtf is this? Black and White
 * chat-rooms {2}
 * chat-index.shtml
 * 2design X
 * 2design.shtml
 * model_design
 * model_design.shtml
 * modjobs X
 * modjobs.shtml
 * drakan {3}
 * index.shtml
 * gfx
 * JSheffield.zip
 * eliteforce {3}
 * index.shtml
 * tutorials.shtml
 * tutorials
 * q3-ef
 * Q3AEF.shtml
 * FAQ-genera {1} probably needs reviewl
 * faq-general-index.shtml OldSiteResourcesFaqGeneral
 * general {1} OldSiteResourcesGeneral
 * misc {i} sunstorm?
 * sunstorm.shtml
 * tools {1}
 * infografica.shtml OldSiteResourcesGeneralToolsInfografica
 * polychop
 * gdmag.pdf OldSiteResourcesGeneralToolsPolyChop
 * tutorials {2}
 * ALPHAWolf_Tut01
 * Low Poly Characters.shtml
 * cswingstut
 * cswingstut.shtml
 * Hitman Daz_Tut01
 * Digital Painting.shtml
 * Model-unwrap
 * model-unwrap.shtml
 * model-unwrap-pic1.shtml
 * model-unwrap-pic2.shtml
 * model-unwrap-pic3.shtml
 * model-unwrap-pic4.shtml
 * model-unwrap-pic5.shtml
 * NURBS-mapping
 * Nurbs-mapping.shtml
 * tutorial.html
 * vrml1.html
 * vrml2.html
 * vrml3.html
 * Shine_Tut03
 * Poly Reduce.shtml
 * Shine_Tut04
 * Making a Head.shtml
 * Shine_Tut05
 * Setup Bones Part1.shtml
 * Surface Tools
 * Surface Tools for Low Poly Modeling2.doc
 * Surface Tools.shtml
 * Surface Tools-mts.shtml
 * UVWunwrap
 * UVWunwrap.shtml
 * ASC_Export_Tut01.shtml
 * Shine_Tut01.shtml
 * Shine_Tut02.shtml
 * video_tutorials {1}
 * video-tut-list.shtml OldSiteResourcesGeneralVideoTutorials
 * apps.shtml {1} OldSiteResourcesGeneralApplications
 * genmisc.shtml {1} OldSiteResourcesGeneralMiscellaneous
 * index.shtml
 * lightwave.shtml  {1} OldSiteResourcesGeneralLightwave
 * max.shtml {1} OldSiteResourcesGeneralMax
 * maya.shtml {1} OldSiteResourcesGeneralMaya
 * milkshape.shtml {1} OldSiteResourcesGeneralMilkshape
 * misc.shtml {1} "Sorry, I had something here, but it turned out to be illegal."
 * modelanim.shtml {1} OldSiteResourcesGeneralModelingAndAnimation
 * nst.shtml {3}
 * q2m.shtml  {3}
 * skinning.shtml  {1} OldSiteResourcesGeneralSkinning
 * tools.shtml {1} OldSiteResourcesGeneralTools
 * tutindex.shtml
 * tutorials.shtml
 * gfx (looks like game logos for pages maybe) {i} i suspect it is, thats what i think its a dup of that other directory
 * glossary (24 pages of definitions plus images) {1} http://nathan.perilith.com/~vito/oldpolycount/glossary/
 * glossary2 (only one glossary page, but lots of examples files)  {1} can we consolidate these? http://nathan.perilith.com/~vito/oldpolycount/glossary2/glossary.html
 * gta3 {3}
 * halflife {2}
 * index.shtml
 * tools.shtml
 * tutorials.shtml
 * tutorials (directory with 20 pages of modeling tutorials plus example content)
 * heretic2 {3}
 * index.shtml
 * tools.shtml
 * tutorials.shtml
 * jk2 {3}
 * index.shtml
 * tutorials
 * Model Tutorial (eight files under here making this up)
 * jk2_model_construction.shtml
 * kingpin {3}
 * tools
 * framelist.shtml
 * tools.shtml
 * index.shtml
 * Kingpin-animations.html
 * lithtech {3}
 * tutorials
 * lithtech_primer.shtml
 * index.shtml
 * tools.shtml
 * tutorials.shtml
 * manual (how to review a model?) {i}  it may go X
 * nolf {3}
 * quake {2}
 * FAQ.shtml
 * index.shtml
 * tools.shtml
 * tutorials.shtml
 * quake2 {1}
 * tools
 * Prefabs
 * Alx_Prefabs-info.shtml OldSiteResourcesQuake2ToolsPrefabsAlx
 * Hunter_Prefabs-info.shtml OldSiteResourcesQuake2ToolsPrefabsHunter
 * Testbox
 * testbox.shtml OldSiteResourcesQuake2ToolsTestbox
 * tutorials
 * NGLV OldSiteResourcesQuake2TutorialsNglv
 * NST_Tut01 OldSiteResourcesQuake2TutorialsNstTut1
 * Custom VWEP.shtml OldSiteResourcesQuake2TutorialsCustomVwep
 * NST_Retro Map.shtml OldSiteResourcesQuake2TutorialsNstRetroMap
 * Weapon Skin Linking.shtml OldSiteResourcesQuake2WeaponSkinLinking
 * FAQ.shtml OldSiteResourcesQuake2Faq
 * FAQ-stecki.shtml OldSiteResourcesQuake2PpmTroubleshooting
 * index.shtml OldSiteResourcesQuake2
 * md2text.txt OldSiteResourcesQuake2Md2ReadmeTemplate
 * q2frameslist.shtml OldSiteResourcesQuake2FramesList
 * tools.shtml OldSiteResourcesQuake2Tools
 * tutorials.shtml OldSiteResourcesQuake2Tutorials
 * quake3 {1}
 * Model_Doc
 * Model_manual_ps.htm OldSiteResourcesQuake3ModelManual
 * Shader_Doc
 * Q3 Ashader_manual.htm OldSiteResourcesQuake3ShaderManual
 * tools
 * tutorials (lots of files below these, ugh)
 * josh
 * max-to-q3
 * MAX-to-q3data
 * Skin-shader
 * Sound Pak
 * Steed-Tut
 * index.shtml
 * md3text.txt
 * tools.shtml
 * tutorials.shtml
 * rune {3}
 * tutorials
 * lodsettings
 * runetut-lodsettings.shtml
 * index.shtml
 * sims {3}
 * index.shtml
 * tools.shtml
 * tutorials.shtml
 * ssam {3}
 * thps {3} {i}
 * tribes {3}
 * index.shtml
 * tools.shtml
 * tutorials.shtml
 * unreal {2}
 * tools
 * tutorials (lots of files in these subdirs)
 * lodsettings
 * mage
 * pix
 * sounds
 * umod
 * umod-backup
 * UTut01.shtml
 * UTut02.shtml
 * UTut03.shtml
 * UTut04.shtml
 * UTut05.shtml
 * UTut06.shtml
 * Utut07.shtml
 * index.shtml
 * tools.shtml
 * tutorials.shtml
 * UTtut-mainpage.shtml
 * UTtut-part5.shtml
 * ut2003 {1}
 * tutorials
 * backups (this might just be backup content, not sure, something about Intertwined)
 * ut2mod
 * pushing_tutorial.shtml
 * index.shtml
 * tools.shtml
 * tutorials.shtml


 * Good, Bad and Ugly (skins/gbu/* with eight article directories under it) {2}
 * Skin news archives (skins/archived-news/* with 30 pages of news under it) {i}  no idea
 * Articles (ten article directories below that:) {2}
 * animation-tips
 * BnW interview
 * chiq_interview_012602
 * chrisbruce_072002
 * Gwot062k2
 * max3preview
 * q3-model-preview
 * Steed-gdc99
 * Steed-Interview
 * Steed-Interview-2
 * Subdermal (six pages and a contest) {2}

= Not Linked To =
 * AskDev (ask a developer column?) X this didnt pan out. a dev house wanted to help just answer questions. But pulled out right as we set it all up.
 * docs/gamespace_release.zip X
 * misc
 * Discreet_QCon2k1 {3} {i} needs review
 * e32k4 {3} {i} needs review
 * gfx {i} is this just a directory full of original polycount gfx?
 * id-model-renders {3}
 * pimps {3} {i} needs review
 * 12-3action.htm {3} {i} needs review
 * gamespy-broadcastkey.txt X
 * lead_action_designer.doc X
 * micro-forte-syd-jobdoc.shtml X
 * stuff.htm {3} {i} needs review
 * Unreal_Coach_jobpost_053104.doc X
 * modeloftheweek X
 * modelpacks {3}
 * paintchat {2} conditional that we can get it working again, free/cheap.  if not... X
 * previews X
 * nicknacks X
 * reviewlists X
 * skindom (woah nelly tons of stuff here) {3}
 * cutedoll.shtml (contest?) {3} archive purposes only
 * info (actual static model info files, non-db) {2} after database
 * reviews (actual static model review files, non-db) {2} after database