Category:Glossary

= Category Glossary = A glossary of game terms, derived from the old Polycount glossary.

Pages to port over:
 * NURBS
 * Opacity
 * Parent
 * Phong (include both PhongShading and PhongLighting)
 * Pitch
 * Pixel
 * Polygon
 * PowerOfTwo
 * Quad
 * RAM
 * RayCast
 * RayTrace
 * RealTime
 * Render
 * RGBSpace
 * Roll
 * RT3D
 * Shading
 * Sorting
 * Spline
 * Sprite
 * Storyboard
 * Strip (was Tri-Strips)
 * BlendSubtract
 * ColorModel
 * Texel
 * Texture (redirect to )
 * TextureBlending
 * TextureCompression
 * TextureFiltering
 * Tiling
 * Transforms
 * Triangle
 * TrilinearFiltering
 * UVCoordinates (redirect to )
 * Vertex
 * Viewer (both definitions on same page)
 * Voxel
 * Wavelet
 * Yaw
 * Z-Buffer
 * Zenith