Category:GameDesign

Describe GameDesign here.

Video Game Design Terms Please cite a term's source.

The Four Player Temperments The Logistical Player The Tactical Player The Strategic Player The Diplomatic Player source: http://onlyagame.typepad.com/only_a_game/2005/08/towards_dgd2.html
 * Drawn to optimisation, planning, trading
 * Behaves with caution, meticulousness
 * Tolerant of repitition, rules, procedures
 * Drawn to improvisation, operation, controlling single characters, thinking on the spot
 * Behaves with impulsiveness, competence
 * Tolerant of risk, speed, noise (in the 'signal to noise' sense)
 * Drawn to problem solving, hypothesising, controlling multiple units, thinking ahead
 * Behaves with logic, perfectionism
 * Tolerant of complexity
 * Drawn to harmonising, imagining, co-operation
 * Behaves with empathy, morality (their personal morality)
 * Tolerant of impressionism