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		<updated>2026-04-15T06:35:05Z</updated>
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	<entry>
		<id>http://wiki.polycount.com/wiki/TexturingTutorials</id>
		<title>TexturingTutorials</title>
		<link rel="alternate" type="text/html" href="http://wiki.polycount.com/wiki/TexturingTutorials"/>
				<updated>2013-10-16T09:14:19Z</updated>
		
		<summary type="html">&lt;p&gt;Scythe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- ## page was renamed from 2DTutorials --&amp;gt;&lt;br /&gt;
&amp;lt;!-- ## page was renamed from 2D Tutorials --&amp;gt;&lt;br /&gt;
= Texturing Tutorials =&lt;br /&gt;
Tutorials for creating game textures.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Painting Realistic Textures ==&lt;br /&gt;
&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://www.youtube.com/watch?v=sGN7Wby2thk&amp;amp;feature=share&amp;amp;list=UUKlNB0dpR1BK0y-JRh6Ju7Q Texturing Overview and tutorial] by ''[http://www.mariempepin.com/ Marie-Michelle &amp;quot;Tits&amp;quot; Pepin]''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://youtu.be/0s0XLuzQHJ0 Next-Gen texturing Timeplapse] by ''[http://www.gavimage.com/ Gavin &amp;quot;Gav&amp;quot; Goulden]''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Image:TexturingTutorials$2dtut_racer445sword.png]] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://www.nextgenhardsurface.com/showthread.php?6-Texturing-Texturing-Metal-Surfaces-by-Racer-Video Texturing Metal Surfaces] (registration required) by ''[http://racer445.com/ Evan 'racer445' Herbert]''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&lt;br /&gt;
* [[Media:TrackerKnifeTut.jpg||width=140}}|&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http:$$$$www.polycount.com$$forum$showthread.php?t=118043 Tracker Knife - NextGen asset tutorial series]] by ''[http://www.polycount.com/forum/member.php?u=41301 Joe Harford]''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&lt;br /&gt;
* [[Image:TexturingTutorials$2dtut_hardsurfacetexturepainting.png]] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://forums.cgsociety.org/showthread.php?f=46&amp;amp;t=373024 Hard Surface Texture Painting] by ''[http://stefan-morrell.cgsociety.org/gallery/ Stefan Morrell]''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&lt;br /&gt;
* [[Image:TexturingTutorials$2dtut_quake4painting.png]] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://www.iddevnet.com/quake4/ArtReference_CreatingModels#head-4152af2ebdcdf51e21eaf84fd7ea3f511a7a1fab Painting Your Diffuse, Specular, and Height Maps (for Quake 4)] by ''[http://www.ravensoft.com/ Raven Software]''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&lt;br /&gt;
* [[Media:2dtut_zbrush_3dstonewall.jpg||height=85}}|&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http:$$$$www.polycount.com$$forum$showpost.php?p=1528364&amp;amp;postcount=1 Tileable Texture in 3dMax &amp;amp; Zbrush]] by ''[http://www.polycount.com/forum/member.php?u=18970 Sean Marino]''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Painting Stylistic Textures ==&lt;br /&gt;
&lt;br /&gt;
* [[Image:TexturingTutorials$2dtut_heyman.jpg]] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://www.polycount.com/forum/showthread.php?p=1259024#post1259024 Hand Painted Wood Tutorial] from the Polycount Forum, by [http://www.polycount.com/forum/member.php?u=28047 Matthew 'skayne' Heyman]&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&lt;br /&gt;
* [[Image:TexturingTutorials$2dtut_softlight.png]] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[[attachment:handpaint_softlight-saiainoshi.gif|Adding Highlights and Using SoftLight]] (paintover on [http://www.polycount.com/forum/member.php?u=30229 'snow']s textures from [http://www.polycount.com/forum/showthread.php?p=1202503#post1202503 Stylized textures - need help]) - by ''[http://www.linkedin.com/in/terriedenman Terrie 'Saiainoshi' Denman]''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&lt;br /&gt;
* [[Image:TexturingTutorials$2dtut_more-color.png]] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[[attachment:handpaint_more-color-saiainoshi.jpg|Adding More Color To a Texture]] (paintover on [http://www.polycount.com/forum/member.php?u=30229 'snow']s texture from [http://www.polycount.com/forum/showthread.php?p=1201383#post1201383 Stylized textures - need help]) - by ''[http://www.linkedin.com/in/terriedenman Terrie 'Saiainoshi' Denman]''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&lt;br /&gt;
* [[Image:TexturingTutorials$2dtut_smoothblending.png]] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[[attachment:smooth-blending-thoughts_linda-bergkvist.jpg|Some Thoughts on Smooth Blending]] - by ''[http://www.furiae.com/ Linda 'Enayla' Bergkvist]''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&lt;br /&gt;
* [[Image:TexturingTutorials$2dtut_paintfletcher.png]] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://img156.imageshack.us/img156/7334/painttut.jpg 'Hand Painted' Step by step thing of some sort] - by ''[http://www.artpanda.co.uk/ John &amp;quot;JFletcher&amp;quot; Fletcher]''. [http://boards.polycount.net/showthread.php?t=71942 Polycount forum thread].&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&lt;br /&gt;
* [[Image:TexturingTutorials$2dtut_texturepaintingtips.png]] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://www.michaeldashow.com/tips_texturepainting.html Texture Painting Tips] - by ''[http://www.michaeldashow.com Michael Dashow]''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&lt;br /&gt;
* [[Image:TexturingTutorials$2dtut_singhsoilchild.png]] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://joycg.blog.me/130079891399 SoilChild Texture Tutorial] by ''[http://www.joshsingh.net/ Josh Singh]''. [http://boards.polycount.net/showthread.php?t=47912 Polycount forum thread]. &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&lt;br /&gt;
* [[Image:TexturingTutorials$2dtut_tmhuntwoodtute.png]] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://www.tmhunt.com/pics/wood_tute.jpg Wood Tute] by ''[http://www.tmhunt.com Tracy Marvin &amp;quot;Rhinokey&amp;quot; Hunt]''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&lt;br /&gt;
* [[Image:TexturingTutorials$2dtut_sallenbachhardlight.png]] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://www.horribledeath.com/tut-hardlight.htm Painting in Hard Light Mode] - by ''[http://www.horribledeath.com Jason &amp;quot;HorribleDeath&amp;quot; Sallenbach]''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&lt;br /&gt;
* [[Image:TexturingTutorials$2dtut_tsugumopixelart.png]] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://mirror.motherhamster.org/tsugumo/default.html So You Want To Be A Pixel Artist?] - by ''Tsugumo''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&lt;br /&gt;
* [[Image:TexturingTutorials$2dtut_parrott.jpg]] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://vimeo.com/38844355 Hand painted tiling grass texture walkthrough] by [http://www.environmentartist.com/ Jeff Parrott]&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;How to paint a custom grass texture in Photoshop that is tiled.&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&lt;br /&gt;
* [[Image:TexturingTutorials$2dtut_chadwick.gif]] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://ericchadwick.com/img/ericchadwick_wood_timelapse.gif Hand painted wood] by [http://ericchadwick.com Eric Chadwick]&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;Animated gif of the painting process for a painterly wood plank texture. Finished texture [http://ericchadwick.com/img/ericchadwick_wood.jpg here].&lt;br /&gt;
&lt;br /&gt;
== Vig's Collection of Bookmarked Tutorials ==&lt;br /&gt;
http://www.polycount.com/forum/showpost.php?p=1139754&amp;amp;postcount=2&lt;br /&gt;
&lt;br /&gt;
* '''Metal and Hard Surface'''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://forums.cgsociety.org/showthread.php?t=373024 Hard Surface Materials (metal scratches and wear)] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://www.neilblevins.com/cg_education/vertex_map_wear/vertex_map_wear.htm Neil Belvins Procedural Paint Chips]  Check out Neils other materials too, even tho its 3D he breaks them down in a way that makes sense for 2D.&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://cg.tutsplus.com/tutorials/3d-art/how-to-hand-paint-convincing-metal-textures/ How to Hand Paint Convincing Metal Textures] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://www.psionic3d.co.uk/tutorials/shiphull.html Creating metal Greeble from scratch] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;'''Flesh, Faces and Fur'''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://www.anticz.com/heads.htm Drawing Heads,  some general guides]&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://www.2dvalley.com/tutorials/painting-face.shtml Painting a realistic face tutorial by George Patsouras]&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://www.furiae.com/index.php?view=gallery Furiae's Painting tutorials, Eyes, Lips, Hair, Noses, Skin Tone]&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://forums.cgsociety.org/member.php?u=45074 Enayla Painting an eye]&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://www.creativemac.com/2003/08_aug/tutorials/pshair030825.htm Hair and Fur Photoshop Bursh] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;  &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;''' Grass''' &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://www.polycount.com/forum/showpost.php?p=1461878&amp;amp;postcount=32 Hand painted grass tutorial] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt; &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;   '''  Painterly'''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://boards.polycount.net/showthread.php?t=47912#Post205019 SoilChild Texture Tutorial] Josh Singh, nuff said.&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://www.michaeldashow.com/tips_texturepainting.html Texture Painting - Michael Dashow] and its that easy...&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;  [[http://boards.polycount.net/showthread.php?t=68799&amp;amp;page=6|[WIP] - Old Fishing Bait Shop - Page 6 - polycount]]&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; '''Pixel Art'''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://www.petesqbsite.com/sections/tutorials/tuts/tsugumo/ So You Want To Be A Pixel Artist?]Oh you think pixel art is easy?&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://www.gas13.ru/v3/tutorials/handmade_antialiasing.php Handmade anti-aliasing Pixelart  Tutorials] A long forgotten tool. '''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;'''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;''' Tips and Tricks'''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://www.gfxartist.com/features/tutorials Tutorials - GFXartist.com] Lots of tutorials and break downs of paintings. &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://www.pioroberson.com/extras.php pior  oberson character artist]  its Pior foo, pay attention. &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://www.leighvanderbyl.com/tutorials.html leigh van der byl]  Good to know general tips and tricks.&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://www.horribledeath.com/tut-hardlight.htm Honorible Death's Hard Light Tutorial] Slime on a sphincter.&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://conceptart.org/forums/showthread.php?t=107217 Digital Painting In PS #2 - ConceptArt.org Forums] Read it, at least twice.&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://www.tomrichmond.com/blog/tag/how-to-draw-caricatures/ How To Draw Caricatures]&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://www.tutorialman.com/abstract_airbrushing_tutorial_tutorial.html Abstract Airbrushing Tutorial On TutorialMan.com]&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; '''Watch Them Paint'''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://www.carloscabrera.com.ar/tutorial.html Illustration Concept Art Tutorials - Carlos Cabrera] &amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://boards.polycount.net/showthread.php?t=65614 Painting Tutorials polycount]  A collection of videos&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://media.massiveblack.com/ Massive Black  DVD]&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://sclipo.com/videos/view/transport-design-aerodeslizadores Transport Design: Aerodeslizadores - Video - Sclipo]  Concepts a transport ship.&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://www.eatpoo.com/forum/viewtopic.php?f=23&amp;amp;t=176 A list of artists and their sites from the EatPoo forums] '''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;'''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;''' Normal Maps'''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://www.hull-breach.com/Talon/temp/normalMapMiniTut.jpg normalMapMiniTut.jpg (JPEG Image, 1280x4096 pixels)]&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; [http://www.gamedev.net/community/forums/topic.asp?topic_id=485335 Hand Made Normal Maps]&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;&amp;lt;BR&amp;gt;&amp;gt; '''Seams'''&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;[http://www.twisted-strand.com/ut_tutorials/text_tut/index2.html Texturing Tutorial, by SweetnutZ]&lt;br /&gt;
&lt;br /&gt;
== More Information ==&lt;br /&gt;
* [[Category:TextureTechnique]] = Texturing techniques commonly used in game development.&lt;br /&gt;
* [[Category:ConceptFundamentals]] = The basics of concept drawing and painting.&lt;br /&gt;
* [http://boards.polycount.net/showthread.php?t=65614 Painting Tutorials] thread on the Polycount forum = Links to more painting tutorials.&lt;br /&gt;
* [[CharacterSculpting]] and [[EnvironmentSculpting]] = Information and tutorials about 3D sculpting.&lt;br /&gt;
* [[Category:Reference]] = Reference imagery: photos, concept art, texture sites, etc.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:TextureTechnique]]&lt;/div&gt;</summary>
		<author><name>Scythe</name></author>	</entry>

	<entry>
		<id>http://wiki.polycount.com/wiki/HairTechnique</id>
		<title>HairTechnique</title>
		<link rel="alternate" type="text/html" href="http://wiki.polycount.com/wiki/HairTechnique"/>
				<updated>2012-11-29T10:21:46Z</updated>
		
		<summary type="html">&lt;p&gt;Scythe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- ## page was renamed from Hair Techniques --&amp;gt;&lt;br /&gt;
= Hair Technique =&lt;br /&gt;
Hair for in-game rendering can be a tough beast to master. [[Opacity Map#Alpha_Blend|Alpha blending]] is usually required to get soft feathery edges, but can cause [[Opacity Map#Sorting_Problems|sorting problems]]. Lighting can also be difficult, so hair is usually rendered using an [[EmissiveMap|emissive shader]] (without any lighting at all). If the hair is being lit, options include [[Vertex Normal|bent vertex normals]], [[NormalMap|normal mapping]], and [[AnisotropicMap|anisotropic mapping]].&lt;br /&gt;
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|colspan=&amp;quot;2&amp;quot; | Hair from Final Fantasy 13, on PS3.&amp;lt;&amp;lt;BR&amp;gt;&amp;gt;&amp;lt;span style=&amp;quot;font-size: smaller&amp;quot;&amp;gt;Images by [http://na.square-enix.com/games/FFX/ Square Enix]&amp;lt;/span&amp;gt;&lt;br /&gt;
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{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| [[attachment:jfalconer_furball2.jpg|Media:HairTechnique/attachments/tmp.640.jfalconer_furball2.jpg&lt;br /&gt;
| width=350}}&lt;br /&gt;
| [[attachment:jfalconer_fur_texture.gif|[[Media:jfalconer_fur_texture.gif&lt;br /&gt;
| width=350]]]]&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |[[attachment:jfalconer_fur_examples.jpg|{{attachment:tmp.640.jfalconer_fur_examples.jpg&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| [[attachment:hair_uncharted2-drake-wires.jpg|Media:HairTechnique/attachments/tmp.640.hair_uncharted2-drake-wires.jpg&lt;br /&gt;
|-&lt;br /&gt;
| [[attachment:hair_uncharted2-drake.jpg|Media:HairTechnique/attachments/tmp.640.hair_uncharted2-drake.jpg&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[attachment:hair_uncharted2-chloe-wires.jpg|Media:HairTechnique/attachments/tmp.640.hair_uncharted2-chloe-wires.jpg&lt;br /&gt;
|-&lt;br /&gt;
| [[attachment:hair_uncharted2-chloe.jpg|Media:HairTechnique/attachments/tmp.640.hair_uncharted2-chloe.jpg&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hair Technique Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.polycount.com/forum/showthread.php?t=76499 Best method to create lowpoly hairs?] Polycount forum thread&lt;br /&gt;
* [http://www.showmethatagain.com/lms/mod/page/view.php?id=21 Low Poly Hair with Gimp and 3ds Max] ($) by [http://www.polycount.com/forum/member.php?u=18576 'ultramedia']&lt;br /&gt;
* [http://fc02.deviantart.net/fs70/f/2012/012/1/1/polygon_hair_tutorial___3dsmax_by_athey-d4m4pma.jpg Step-by-Step Example of Hair Creation Process in 3ds Max] by [http://athey.deviantart.com/#/d4m4pma Athey 'd4m4pma' Moravitz]&lt;br /&gt;
* [http://udn.epicgames.com/Three/CreatingHairUsingAlpha.html Creating Hair Using Alpha (Gears of War 2)] by Kevin Lanning. [http://www.maxforums.org/threads/artiste_character_modeling_creating_hair_kevin_lanning/0001.aspx Explanation here].&lt;br /&gt;
* [http://www.paultosca.com/varga_hair.html Varga Hair Tutorial] by [http://www.paultosca.com/ Paul Tosca]&lt;br /&gt;
* Pandicarus from Dominance War III, fur technique explained by [http://www.squirrelyjones.com Mike 'Squirrely Jones' Voeller]: [[attachment:squirrelyjones_fur.pdf|tutorial PDF (2.6MB)]], [http://www.polycount.com/forum/showthread.php?p=800117#post800117 Polycount forum thread]&lt;br /&gt;
* [http://www.polycount.com/forum/showthread.php?t=85471 Using Pre-Rendered Fur Tiles for Texturing, with Maya Fur &amp;amp; Photoshop] from the Polycount forum&lt;br /&gt;
* [http://gameartisans.org/forums/showthread.php?t=14953 best videogame hair] thread from GameArtisans&lt;br /&gt;
* [http://www.zbrushcentral.com/showthread.php?t=079141 Uncharted 2: Among Thieves art work] thread from ZBrushCentral&lt;br /&gt;
* [https://www.cmpevents.com/sessions/GD/S4585i1.pdf Hair Styling: A Teenager’s Dream, An Artist’s Nightmare] (3MB PDF) - Bioware's Dragon Age presentation from GDC 2007&lt;br /&gt;
* [[attachment:making_of_sotc.pdf|&amp;quot;Shadow of the Colossus&amp;quot; article]] (PDF, English translation) - Explanation about the &amp;quot;fins &amp;amp; shells&amp;quot; technique.&lt;br /&gt;
* [http://www.pixologic.com/docs/index.php/Tutorial:_Bird_of_Prey ZBrush Tutorial: Bird of Prey]&lt;br /&gt;
* [http://sshart.weebly.com/tutorial.html Tutorial on using curves for long hair] by [http://www.sshart.weebly.com/ Scythe]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:TextureTechnique]]&lt;/div&gt;</summary>
		<author><name>Scythe</name></author>	</entry>

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