Difference between revisions of "RayCast"
From polycount
(added ray cast page. Needs a serious amount of fleshing out) |
(No difference)
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Revision as of 11:27, 16 August 2010
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Ray Cast
Projecting an imaginary line from each screen pixel into the RT3D scene, bouncing from the surface it meets up to the light source...(needs to be flesh out)