Difference between revisions of "Rotational Axis"

From polycount
Jump to: navigation, search
(Talk)
 
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
 +
<!-- ## page was renamed from invert -->
 
<!-- ## page migrated from http://www.ericchadwick.com/portfolio/glossary/examples/rotation.html -->
 
<!-- ## page migrated from http://www.ericchadwick.com/portfolio/glossary/examples/rotation.html -->
 
= Rotational Axis =
 
= Rotational Axis =
Line 8: Line 9:
 
== Pitch, Yaw, and Roll ==
 
== Pitch, Yaw, and Roll ==
 
Pitch is red, yaw is green, and roll is blue.
 
Pitch is red, yaw is green, and roll is blue.
 +
 +
[[Image:RotationalAxis$pitchyawroll.gif]]
  
 
'''Pitch'''
 
'''Pitch'''

Revision as of 12:33, 10 August 2010

Rotational Axis

Summary

These axis describe movement in space within a RT3D engine.

Pitch, Yaw, and Roll

Pitch is red, yaw is green, and roll is blue.

File:RotationalAxis$pitchyawroll.gif

Pitch

Most RT3D engines count from 90 to -90 degrees, starting out pointed straight up, turning downwards and ending pointed straight down. If you nod your head "yes," this is pitch in action. Straight forward is 0 degrees. Also called declination.

Yaw

Most RT3D engines count from 0 to 360 degrees, starting out pointed straight forward, turning clockwise and ending pointed straight forwards again. If you shake your head "no," this is yaw in action. Straight forward is both 0 and 360 degrees. Also called azimuth.

Roll

Most RT3D engines count from -180 to 180 degrees, starting out twisted upside-down all the way to the left, turning clockwise and ending twisted upside-down all the way to the right. If you tilt your head to read the spine of a book, this is roll in action. Straight forward with no roll is 0 degrees.


Personal tools
Namespaces

Variants
Actions
Navigation
Tools