Difference between revisions of "3 Dimensional Tutorials/Character Studio basics"

From polycount
Jump to: navigation, search
(Talk)
m (2 revisions)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
 
= Character Studio basics =
 
= Character Studio basics =
<<BR>>''by Paul Steed''
+
<br>''by Paul Steed''
  
 
This is a pair of tutorials on the basics of Character Studio's two parts, Biped and Physique.  If you're looking to learn this plugin for MAX and don't have the manual [cough] for some reason, this is going to be your single best source tutorial for using it in the realm of player models.
 
This is a pair of tutorials on the basics of Character Studio's two parts, Biped and Physique.  If you're looking to learn this plugin for MAX and don't have the manual [cough] for some reason, this is going to be your single best source tutorial for using it in the realm of player models.
  
 
[http://www.loonygames.com/content/1.28/totb/ part 1] - [http://www.loonygames.com/content/1.30/totb/ part 2]
 
[http://www.loonygames.com/content/1.28/totb/ part 1] - [http://www.loonygames.com/content/1.30/totb/ part 2]

Latest revision as of 03:36, 29 July 2014

Character Studio basics


by Paul Steed

This is a pair of tutorials on the basics of Character Studio's two parts, Biped and Physique. If you're looking to learn this plugin for MAX and don't have the manual [cough] for some reason, this is going to be your single best source tutorial for using it in the realm of player models.

part 1 - part 2

Personal tools
Namespaces

Variants
Actions
Navigation
Tools