Difference between revisions of "Animation"

From polycount
Jump to: navigation, search
m (Animation Tutorials)
(Animation Theory: Added a new article)
 
Line 9: Line 9:
 
* [http://www.animationarena.com/acting-and-animation.html Acting and Animation] by [http://www.doronmeir.com Doron A. Meir]
 
* [http://www.animationarena.com/acting-and-animation.html Acting and Animation] by [http://www.doronmeir.com Doron A. Meir]
 
* [http://www.lettersofnote.com/2010/06/how-to-train-animator-by-walt-disney.html Letters of Note - How to Train an Animator] by Walt Disney
 
* [http://www.lettersofnote.com/2010/06/how-to-train-animator-by-walt-disney.html Letters of Note - How to Train an Animator] by Walt Disney
 +
* [http://www.danfessler.com/blog/thoughts-on-modular-animation Thoughts on Modular Animation] by Dan Fessler
  
 
== Animation Tutorials ==
 
== Animation Tutorials ==

Latest revision as of 12:32, 14 September 2019

About animation for games.

Animation Theory

Animation Tutorials

Rigging

Rigging means weighting a polygon mesh to a skeleton so the model can be animated.

Motion Capture

Sources for free motion capture (mocap).

Blogs, Podcasts, Etc.

Must Read Books



Personal tools
Namespaces

Variants
Actions
Navigation
Tools