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− | __NOTOC__
| + | #REDIRECT [[Value_correction]] |
− | <!-- ## page was renamed from Value Correction -->
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− | = Value Correction =
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− | Value correction is a texturing method that allows you to remove problems in value variation from a source image. This is a common problem when trying to create tiling textures, and is often due to uneven lighting in the source image.
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− | == Lab Color Technique ==
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− | The following Photoshop technique will help you remove value variation but retain the hue variation.
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− | Note: This is useful for removing contrast, but some of that contrast is good to have and you may not want to remove it all. Experiment with keeping a copy of image that hasn't been equalized in this way, and masking contrast back in only where you want it. For instance, you could make a value-equalized version and paint it in only over the seams you are trying to remove.
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− | Original thread: http://www.polycount.com/forum/showthread.php?p=1169603#post1169603
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− | ----
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− | [[Category:TextureTechnique]] | + | |