Difference between revisions of "AlphaChannel"
From polycount
(Redirected page to Glossary#Alpha Channel) |
m (→Tools) |
||
(5 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
− | # | + | An optional channel of image date in a texture file that can be used as a [[Transparency map]], [[Height map]], [[:Category:Specular map|specular map]], etc. |
+ | |||
+ | The alpha channel is usually 8 bits per pixel (256 colors), though certain file formats support different [[Transparency#Alpha_Bit_Depths|bit depths]]. | ||
+ | |||
+ | See also [[ChannelPacking]], [[MultiTexture]]. | ||
+ | |||
+ | == Tools == | ||
+ | * [http://helpx.adobe.com/photoshop/using/channel-basics.html Photoshop alpha channels] | ||
+ | * [http://docs.gimp.org/en/gimp-channel-dialog.html Gimp alpha channels] | ||
+ | * [http://polycount.com/discussion/148082 Channel Shuffle] | ||
+ | |||
+ | ---- | ||
+ | [[Category:Glossary]] |
Latest revision as of 06:20, 3 November 2015
An optional channel of image date in a texture file that can be used as a Transparency map, Height map, specular map, etc.
The alpha channel is usually 8 bits per pixel (256 colors), though certain file formats support different bit depths.
See also ChannelPacking, MultiTexture.