Difference between revisions of "AL"
From polycount
(removed out of date warning. Is this article still relevant today? Is AL still used, or a viable idea?) |
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− | Artificial Life. In a nutshell, AL is the antithesis of AI. While AI seeks to simulate real-world behaviour by following a complex series of rules, AL starts with very simple rules for a system and enables complex behaviour to emerge from them. Galapagos from [http://www.anark.com/ Anark] is the first commercial game to use AL | + | Artificial Life. In a nutshell, AL is the antithesis of AI. While AI seeks to simulate real-world behaviour by following a complex series of rules, AL starts with very simple rules for a system and enables complex behaviour to emerge from them. Galapagos from [http://www.anark.com/ Anark] is the first commercial game to use AL. |
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[[Category:Glossary]] | [[Category:Glossary]] |
Revision as of 11:19, 18 August 2010
AL
Artificial Life. In a nutshell, AL is the antithesis of AI. While AI seeks to simulate real-world behaviour by following a complex series of rules, AL starts with very simple rules for a system and enables complex behaviour to emerge from them. Galapagos from Anark is the first commercial game to use AL.