Difference between revisions of "Transparency"
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== Additive Transparency == | == Additive Transparency == | ||
− | [[Image:Transparency$ | + | [[Image:Transparency$Transparency.gif]] [[Image:Transparency$flames.gif]] |
The flames on this burning bed are using additive transparency to keep the colors "hot." | The flames on this burning bed are using additive transparency to keep the colors "hot." | ||
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== Subtractive Transparency == | == Subtractive Transparency == | ||
− | [[Image:Transparency$ | + | [[Image:Transparency$subtractiveT.gif]] [[Image:Transparency$xray_hand.gif]] |
The x-rays on this light-table use subtractive transparency to make things under them darker, the way real x-rays do. The subtractive method isn't used all that often, so if you need it you should ask your programmer(s) if they can add it as a specific feature of the engine. | The x-rays on this light-table use subtractive transparency to make things under them darker, the way real x-rays do. The subtractive method isn't used all that often, so if you need it you should ask your programmer(s) if they can add it as a specific feature of the engine. |
Revision as of 13:20, 10 August 2010
Transparency
Additive Transparency
File:Transparency$Transparency.gif File:Transparency$flames.gif
The flames on this burning bed are using additive transparency to keep the colors "hot."
See additive color model.
Alpha Transparency
Alpha Bit Depths
Subtractive Transparency
File:Transparency$subtractiveT.gif File:Transparency$xray hand.gif
The x-rays on this light-table use subtractive transparency to make things under them darker, the way real x-rays do. The subtractive method isn't used all that often, so if you need it you should ask your programmer(s) if they can add it as a specific feature of the engine.