Difference between revisions of "Category:Whitepapers"
From polycount
(Added NVIDIA link. This is particularly helpful for NVIDIA's GPU Gems, 1, 2, and 3. This is more for technical artists, so I'm not sure if it is appropriate?) |
(Added Pixar's whitepaper library. While not strictly real-time, Pixars papers nonetheless contain a plethora of information that may be useful.) |
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* [http://www.naughtydog.com/tag/presentations/ Naughty Dog] | * [http://www.naughtydog.com/tag/presentations/ Naughty Dog] | ||
* [http://developer.nvidia.com/page/documentation.html NVIDIA Developer Documentation] | * [http://developer.nvidia.com/page/documentation.html NVIDIA Developer Documentation] | ||
+ | * [http://graphics.pixar.com/library/ Pixar Library] | ||
* [http://www.research.scea.com/research/research.html Sony Computer Entertainment America] | * [http://www.research.scea.com/research/research.html Sony Computer Entertainment America] | ||
* [http://www.valvesoftware.com/publications.html Valve Software] | * [http://www.valvesoftware.com/publications.html Valve Software] |
Revision as of 09:56, 10 August 2010
Category: Whitepapers
This page has links to conference proceedings and research papers (aka whitepapers) about game graphics.
Company Whitepapers
- Black Rock Studios
- Bungie
- Crytek
- DICE
- Epic Games
- Guerilla Games
- Insomniac Games
- Naughty Dog
- NVIDIA Developer Documentation
- Pixar Library
- Sony Computer Entertainment America
- Valve Software
Conference Whitepapers
- Game Developers Conference 2005-2010
- Gamefest London 2010
- Gamefest Seattle 2010
- High Performance Graphics 2010
- Whitepapers master list
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Pages in category "Whitepapers"
This category contains only the following page.