Difference between revisions of "Transparency"

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(updated out of date warning)
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== Additive Transparency ==
 
== Additive Transparency ==
  
[[Image:Transparency$Transparency.gif]] [[Image:Transparency$flames.gif]]
+
{| border="1" cellpadding="2" cellspacing="0"
 +
| [[Image:Transparency$Transparency.gif}}
 +
|-
 +
| In Engine
 +
|-
 +
|}
  
 
The flames on this burning bed are using additive transparency to keep the colors "hot."  
 
The flames on this burning bed are using additive transparency to keep the colors "hot."  
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== Subtractive Transparency ==
 
== Subtractive Transparency ==
  
[[Image:Transparency$subtractiveT.gif]] [[Image:Transparency$xray_hand.gif]]
+
{| border="1" cellpadding="2" cellspacing="0"
 +
| [[Image:Transparency$subtractiveT.gif}}
 +
|-
 +
| In Engine
 +
|-
 +
|}
  
 
The x-rays on this light-table use subtractive transparency to make things under them darker, the way real x-rays do. The subtractive method isn't used all that often, so if you need it you should ask your programmer(s) if they can add it as a specific feature of the engine.  
 
The x-rays on this light-table use subtractive transparency to make things under them darker, the way real x-rays do. The subtractive method isn't used all that often, so if you need it you should ask your programmer(s) if they can add it as a specific feature of the engine.  

Revision as of 10:42, 11 August 2010


{{:OutOfDate}}

Transparency

Additive Transparency

[[Image:Transparency$Transparency.gif}}
In Engine

The flames on this burning bed are using additive transparency to keep the colors "hot."

See additive color model.

Alpha Transparency

Alpha Bit Depths

Subtractive Transparency

[[Image:Transparency$subtractiveT.gif}}
In Engine

The x-rays on this light-table use subtractive transparency to make things under them darker, the way real x-rays do. The subtractive method isn't used all that often, so if you need it you should ask your programmer(s) if they can add it as a specific feature of the engine.

See subtractive color model.


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