Difference between revisions of "3 Dimensional Tutorials/Character Modeling"
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= Character Modeling = | = Character Modeling = | ||
− | < | + | <<BR>>''by Paul Steed'' |
Mr. Steed does a very nice tutorial on basic model creation in MAX. He shows us step by step creation of a character model including a few redos of some sections of the model. The model his called Sleeg, but it very well could be the start of the Sorlag model for Q3A. Comes in 3 parts: | Mr. Steed does a very nice tutorial on basic model creation in MAX. He shows us step by step creation of a character model including a few redos of some sections of the model. The model his called Sleeg, but it very well could be the start of the Sorlag model for Q3A. Comes in 3 parts: | ||
[http://www.loonygames.com/content/1.13/totb/ part 1] - [http://www.loonygames.com/content/1.14/totb/ part 2] - [http://www.loonygames.com/content/1.16/totb/ part 3] | [http://www.loonygames.com/content/1.13/totb/ part 1] - [http://www.loonygames.com/content/1.14/totb/ part 2] - [http://www.loonygames.com/content/1.16/totb/ part 3] |
Revision as of 19:00, 31 December 1969
Character Modeling
<
>by Paul Steed
Mr. Steed does a very nice tutorial on basic model creation in MAX. He shows us step by step creation of a character model including a few redos of some sections of the model. The model his called Sleeg, but it very well could be the start of the Sorlag model for Q3A. Comes in 3 parts: