User contributions
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- 16:02, 28 September 2016 (diff | hist) . . (-250) . . Freelance (→Legal & Taxes: sba link is gone)
- 11:37, 26 September 2016 (diff | hist) . . (+5) . . Concept Fundamentals (→Composition)
- 11:31, 26 September 2016 (diff | hist) . . (+162) . . Concept Fundamentals (→Composition: improving readability in composition #01)
- 11:31, 26 September 2016 (diff | hist) . . (+78) . . N File:2dtut jihoon1.jpg (http://polycount.com/discussion/177913/improving-readability-in-composition-01) (current)
- 09:35, 21 September 2016 (diff | hist) . . (+146) . . Concept Fundamentals (→Composition)
- 09:32, 21 September 2016 (diff | hist) . . (+54) . . N File:2dtut photocomp.jpg (http://production.4filmmaking.com/cinematography7.html) (current)
- 09:25, 21 September 2016 (diff | hist) . . (+33) . . Concept Fundamentals (→Composition)
- 09:25, 21 September 2016 (diff | hist) . . (+74) . . N File:2dtut pushpull.jpg (http://www.clement-melendez.com/portfolio/articles/push-pull/introduction/) (current)
- 09:16, 21 September 2016 (diff | hist) . . (+163) . . Concept Fundamentals (→Composition: Clément Melendez)
- 08:48, 21 September 2016 (diff | hist) . . (+1) . . Concept Fundamentals (→Composition)
- 08:48, 21 September 2016 (diff | hist) . . (+46) . . Concept Fundamentals (→Composition: thumbnail for The Ultimate Guide to Composition)
- 08:47, 21 September 2016 (diff | hist) . . (+91) . . N File:2dtut composition.jpg (https://fstoppers.com/architecture/ultimate-guide-composition-part-one-just-say-nokeh-31359) (current)
- 08:45, 21 September 2016 (diff | hist) . . (+179) . . Concept Fundamentals (→Composition: The Ultimate Guide to Composition])
- 08:44, 21 September 2016 (diff | hist) . . (-12) . . Concept Fundamentals (→Composition: Composition-101)
- 08:14, 21 September 2016 (diff | hist) . . (+21) . . MultiTexture (→More Information)
- 08:14, 21 September 2016 (diff | hist) . . (+60) . . Modular environments (→More Information: MultiTexture, Texture atlas, ChannelPacking)
- 15:51, 13 September 2016 (diff | hist) . . (-28) . . Topology (→Rendering Topology Examples: Pinterest)
- 06:29, 13 September 2016 (diff | hist) . . (+118) . . EnvironmentSculpting (→Tiled Bricks) (current)
- 10:09, 11 September 2016 (diff | hist) . . (-20) . . Gamma (converting old forum links)
- 07:26, 11 September 2016 (diff | hist) . . (+94) . . Game Industry (→Education: letter to a student)
- 08:36, 7 September 2016 (diff | hist) . . (+491) . . Texture Coordinates (→UV Address Modes: sub-tils)
- 08:29, 7 September 2016 (diff | hist) . . (+153) . . Texture atlas (sub tiles)
- 15:50, 6 September 2016 (diff | hist) . . (+198) . . Subdivision Surface Modeling (→More Information)
- 10:00, 5 September 2016 (diff | hist) . . (+103) . . PBR (→Forum Threads: http://polycount.com/discussion/171689/pbr-the-problem-with-greyscale-metalness/p1)
- 10:08, 3 September 2016 (diff | hist) . . (+164) . . Normal Map Technical Details (Is my tangent basis un-synced?)
- 08:11, 28 August 2016 (diff | hist) . . (+179) . . Texture Coordinates (→UV Tutorials: What is your prefeered UV unwrapping application?)
- 11:12, 7 August 2016 (diff | hist) . . (+320) . . PaintingAcrossSeams (→Integrated 3D Paint) (current)
- 20:26, 4 August 2016 (diff | hist) . . (+90) . . Normal Map Technical Details (→RGB Channels: compression format link fix, Swizzling.)
- 13:34, 4 August 2016 (diff | hist) . . (+174) . . Normal Map Technical Details (Synced tangent basis workflow from 3ds Max to Unity 5?)
- 08:33, 3 August 2016 (diff | hist) . . (+28) . . Normal Map Technical Details (→Synched Workflow: ? ?)
- 19:54, 29 July 2016 (diff | hist) . . (0) . . File:PolycountForums2016-07-29.jpg (EricChadwick uploaded a new version of "File:PolycountForums2016-07-29.jpg") (current)
- 19:49, 29 July 2016 (diff | hist) . . (+98) . . History of Polycount (→Forum Snapshots: more snapshots)
- 19:48, 29 July 2016 (diff | hist) . . (0) . . N File:PolycountForums2016-07-29.jpg
- 19:48, 29 July 2016 (diff | hist) . . (0) . . N File:PolycountForums1998-08-10.jpg (current)
- 19:24, 29 July 2016 (diff | hist) . . (+51) . . Q2PMP ([History of Polycount|Polycount]], Category:Information) (current)
- 15:32, 29 July 2016 (diff | hist) . . (+155) . . PhotoshopTools (→Actions, Filters, Scripts: notes about Solidify)
- 14:35, 29 July 2016 (diff | hist) . . (0) . . Game Industry (→Being a Developer)
- 10:48, 29 July 2016 (diff | hist) . . (+112) . . Game Industry (→Being a Developer: Job Security Question)
- 09:44, 27 July 2016 (diff | hist) . . (+42) . . Texture Coordinates (→UV Map Grids: uv_mapping_grid_by_cymae.jpg)
- 09:44, 27 July 2016 (diff | hist) . . (+182) . . N File:Uv mapping grid by cymae.jpg (http://orig00.deviantart.net/5350/f/2010/036/7/4/uv_mapping_grid_by_cymae.jpg Posted in this thread: http://polycount.com/discussion/174066/problem-with-quixel-generated-maps#latest) (current)
- 15:08, 20 July 2016 (diff | hist) . . (-12) . . EnvironmentSculpting (→Tiled Bricks: http://pixologic.com/zclassroom/workshop/environments-with-tate-mosesian)
- 09:10, 16 July 2016 (diff | hist) . . (+176) . . Subdivision Surface Modeling (→Primers)
- 20:56, 15 July 2016 (diff | hist) . . (0) . . N File:SubD Makkon.jpg (current)
- 20:55, 15 July 2016 (diff | hist) . . (+208) . . Subdivision Surface Modeling (→Primers)
- 10:15, 11 July 2016 (diff | hist) . . (-79) . . Texture Coordinates (→Softimage / XSI)
- 10:14, 11 July 2016 (diff | hist) . . (+72) . . Texture Coordinates (→Standalone: RoadKill)
- 10:12, 11 July 2016 (diff | hist) . . (+36) . . Texture Coordinates (→Maya)
- 10:11, 11 July 2016 (diff | hist) . . (+75) . . Texture Coordinates (→3ds Max)
- 10:10, 11 July 2016 (diff | hist) . . (+27) . . Texture Coordinates (→3ds Max)
- 10:10, 11 July 2016 (diff | hist) . . (+14) . . Texture Coordinates (→3ds Max)
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