EnvironmentSculpting
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Revision as of 19:00, 31 December 1969 by (Talk)
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Digital Sculpting
Digital sculpting is the process of creating a high-resolution 3D model with a series of painting strokes, using a pressure-sensitive tablet or screen. Usually the details from these models are baked into a ["Normal Map"] for a lower-resolution in-game model. The most popular programs for digital sculpting are ZBrush, Mudbox, and 3D Coat.
Character Sculpting
Environment Sculpting
- Sculpting for environment stuff - video tutorials - by Sascha Henrichs
Sculpting a wooden plank, a sandstone rock, and a tiled cliff. - 3dsmax Environment Modeling #1 Procedural Stone - by Sascha Henrichs
Using 3ds max procedural modifiers and maps to sculpt a sandstone rock, and easily create multiple variations. - Stone Tutorial - by Pedro "bitmap" Amorim
Sculpting a rock using Modo, ZBrush, Meshlab, and Photoshop.
Tiled Sculpting
- Generic wall tutorial - by Bram "Peris" Eulaers
Using 3ds Max and Mudbox to sculpt tilable modular sections for a stone wall. - Rock modeling approaches - from the Polycount boards
A variety of approaches for sculpting individual rocks and tilable cliffs. - Creating Perfectly Tiling Meshes in Zbrush for use in Videogame Environments - by Owen "SHEPEIRO" Shepherd
Using ZBrush's 2.5D canvas to tile stamped meshes, then using Maya to model tilable geometry. - Creating Tiled Textures and Displacement in Mudbox 2009 - by Wayne Robson
Painting in Mudbox on the middle of a 3x3 grid where each quad has the same overlapped UVs. (video is about halfway down the page) - Tileable Stone in Mudbox - by Sascha Henrichs
Sculpting in Mudbox, loading the displacement map in Photoshop for the offset filter, then fixing the seams with more sculpting in Mudbox. - Tiling Rock Tutorial in Zbrush - by Stephen Jameson
Sculpting in Zbrush, loading the normal map in Photoshop for the offset filter, then fixing the seams in Photoshop.
Optimization & Re-Topology
- Optimisation workflow tutorial - by Bram "Peris" Eulaers
Using Meshlab to optimize a Mudbox sculpt for import into 3ds Max.
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