Animation

From polycount
Revision as of 05:52, 3 November 2015 by Nelios (Talk | contribs)

Jump to: navigation, search

About animation for games.

Animation Theory

Animation Tutorials

Rigging

Rigging means weighting a polygon mesh to a skeleton so the model can be animated.

Motion Capture

Sources for free motion capture (mocap).

Blogs, Podcasts, Etc.

Must Read Books



Personal tools
Namespaces

Variants
Actions
Navigation
Tools