Difference between revisions of "3DTutorials/Modeling High-Low Poly Models for Next Gen Games"

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A four-part [[Normal map]] tutorial by [http://www.unknownrobot.com/ João 'Masakari' Costa].
* Return to [[Polycount|Main Page]]<br> Return to [[3D Tutorials]]
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== Modeling High/Low Poly Models for Next Gen Games by João "Masakari" Costa ==
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== Part 1 ==
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[[image:JoaoCosta_Modeling_for_Next_Gen_Games_p1.jpg]]
  
{| border="1" cellpadding="2" cellspacing="0"
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== Part 2 ==
|-
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[[image:JoaoCosta_Modeling_for_Next_Gen_Games_p2.jpg]]
|-
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|-
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|}
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* Return to [[Polycount|Main Page]]<br> Return to [[3D Tutorials]]
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== Part 3 ==
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[[image:JoaoCosta_Modeling_for_Next_Gen_Games_p3.jpg]]
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== Part 4 ==
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[[image:JoaoCosta_Modeling_for_Next_Gen_Games_p4.jpg]]
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----
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[[Category:CharacterModeling]] [[Category:CharacterTexturing]]

Latest revision as of 08:57, 14 March 2015

A four-part Normal map tutorial by João 'Masakari' Costa.

Part 1

JoaoCosta Modeling for Next Gen Games p1.jpg

Part 2

JoaoCosta Modeling for Next Gen Games p2.jpg

Part 3

JoaoCosta Modeling for Next Gen Games p3.jpg

Part 4

JoaoCosta Modeling for Next Gen Games p4.jpg


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