Difference between revisions of "3DTutorials/Modeling High-Low Poly Models for Next Gen Games"
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− | + | A four-part [[Normal map]] tutorial by [http://www.unknownrobot.com/ João 'Masakari' Costa]. | |
− | + | ||
− | = | + | == Part 1 == |
− | + | [[image:JoaoCosta_Modeling_for_Next_Gen_Games_p1.jpg]] | |
− | + | == Part 2 == | |
− | + | [[image:JoaoCosta_Modeling_for_Next_Gen_Games_p2.jpg]] | |
− | + | ||
− | + | == Part 3 == | |
− | + | [[image:JoaoCosta_Modeling_for_Next_Gen_Games_p3.jpg]] | |
+ | |||
+ | == Part 4 == | ||
+ | [[image:JoaoCosta_Modeling_for_Next_Gen_Games_p4.jpg]] | ||
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[[Category:CharacterModeling]] [[Category:CharacterTexturing]] | [[Category:CharacterModeling]] [[Category:CharacterTexturing]] |
Latest revision as of 08:57, 14 March 2015
A four-part Normal map tutorial by João 'Masakari' Costa.