Difference between revisions of "3 Dimensional Tutorials/Character Modeling"

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= Character Modeling =
 
= Character Modeling =
<br>''by Paul Steed''
+
<<BR>>''by Paul Steed''
  
 
Mr. Steed does a very nice tutorial on basic model creation in MAX. He shows us step by step creation of a character model including a few redos of some sections of the model. The model his called Sleeg, but it very well could be the start of the Sorlag model for Q3A. Comes in 3 parts:
 
Mr. Steed does a very nice tutorial on basic model creation in MAX. He shows us step by step creation of a character model including a few redos of some sections of the model. The model his called Sleeg, but it very well could be the start of the Sorlag model for Q3A. Comes in 3 parts:
  
 
[http://www.loonygames.com/content/1.13/totb/ part 1] - [http://www.loonygames.com/content/1.14/totb/ part 2] - [http://www.loonygames.com/content/1.16/totb/ part 3]
 
[http://www.loonygames.com/content/1.13/totb/ part 1] - [http://www.loonygames.com/content/1.14/totb/ part 2] - [http://www.loonygames.com/content/1.16/totb/ part 3]

Revision as of 20:00, 31 December 1969

Character Modeling

<
>by Paul Steed

Mr. Steed does a very nice tutorial on basic model creation in MAX. He shows us step by step creation of a character model including a few redos of some sections of the model. The model his called Sleeg, but it very well could be the start of the Sorlag model for Q3A. Comes in 3 parts:

part 1 - part 2 - part 3

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