Difference between revisions of "Animation"

From polycount
Jump to: navigation, search
(Information moved to Rigging, simplified rigging definition.)
m (Animation Tutorials)
Line 11: Line 11:
  
 
== Animation Tutorials ==
 
== Animation Tutorials ==
* [http://www.polycount.com/forum/showthread.php?t=105589 I want to be animator] thread on the Polycount forum with a bunch of useful links.
+
* [http://polycount.com/discussion/105589 I want to be animator] thread on the Polycount forum with a bunch of useful links.
 
* [http://www.3dtotal.com/ffa/tutorials/maya/pose_animation/pose1.php Pose to Pose Pop-Through Animation] by [http://keithlango.com Keith Lango]
 
* [http://www.3dtotal.com/ffa/tutorials/maya/pose_animation/pose1.php Pose to Pose Pop-Through Animation] by [http://keithlango.com Keith Lango]
 
* [http://www.idleworm.com/how/anm/02w/walk1.shtml The Walk Cycle] tutorial by [http://www.angryanimator.com Dermot O’ Connor]
 
* [http://www.idleworm.com/how/anm/02w/walk1.shtml The Walk Cycle] tutorial by [http://www.angryanimator.com Dermot O’ Connor]

Revision as of 06:52, 3 November 2015

About animation for games.

Animation Theory

Animation Tutorials

Rigging

Rigging means weighting a polygon mesh to a skeleton so the model can be animated.

Motion Capture

Sources for free motion capture (mocap).

Blogs, Podcasts, Etc.

Must Read Books



Personal tools
Namespaces

Variants
Actions
Navigation
Tools