Difference between revisions of "Category:Animation"

From polycount
Jump to: navigation, search
Line 17: Line 17:
 
* [http://www.idleworm.com/how/anm/02w/walk1.shtml The Walk Cycle] tutorial by [http://www.angryanimator.com Dermot O’ Connor]
 
* [http://www.idleworm.com/how/anm/02w/walk1.shtml The Walk Cycle] tutorial by [http://www.angryanimator.com Dermot O’ Connor]
 
* [http://www.anticz.com/learn.htm Animation tutorials] by [http://www.anticz.com Mike Brown] (theory, gimbal lock, rigging, walk cycles)
 
* [http://www.anticz.com/learn.htm Animation tutorials] by [http://www.anticz.com Mike Brown] (theory, gimbal lock, rigging, walk cycles)
* [http://boards.polycount.net/showthread.php?p=1021761#post1021761 3ds Max - Cloth Sim to Bones] by [http://www.vigville.com Mark "Vig" Dygert]
 
 
* [http://animationclinic.com/ The Animation Clinic: Animation Training for the Masses] ($) by [http://keithlango.com Keith Lango]
 
* [http://animationclinic.com/ The Animation Clinic: Animation Training for the Masses] ($) by [http://keithlango.com Keith Lango]
 
* [http://spungella.blogspot.com/2008/06/animation-links-tools-tutorials-and.html Spungella] Many tutorials and links, great resource for Portfolio Tips, Animation Resources, and Rigs
 
* [http://spungella.blogspot.com/2008/06/animation-links-tools-tutorials-and.html Spungella] Many tutorials and links, great resource for Portfolio Tips, Animation Resources, and Rigs
Line 25: Line 24:
 
* [http://www.jasonryananimation.com/ Jason Ryan Animation]
 
* [http://www.jasonryananimation.com/ Jason Ryan Animation]
 
* [http://www.traptcg.com/ TraptCG - animation tutorials as well as others.]
 
* [http://www.traptcg.com/ TraptCG - animation tutorials as well as others.]
* [http://www.3dtotal.com/team/Tutorials/face_rig/face_rig.php Facial Rigging Tutorial] by [http://www.aldenfilion.com/ Alden Filion]. Rigging up a control board with the help of a script.
 
* [http://www.viefex.com/view_tutorial.php?viewkey=066b82ab86dff8a46af6&page=1&viewtype=&category=3 Facial Rigging Tutorial] by [http://www.jessesandifer.com/ Jesse Sandifer]. A video tutorial that outlines the same method but walks you through it manually, good info to know.
 
* [http://www.polycount.com/forum/showthread.php?t=68446 Wire Up Wrinkle Maps in Max] by [http://vigville.com/ Mark "Vig" Dygert]
 
  
 
== Animation Reference ==
 
== Animation Reference ==
Line 34: Line 30:
 
* [http://www.posemaniacs.com/ Posemaniacs] - Essential for capturing the essence of a character in a short span of time
 
* [http://www.posemaniacs.com/ Posemaniacs] - Essential for capturing the essence of a character in a short span of time
 
* [http://research.animationsinstitut.de/45.0.html The Facial Expression Repertoire] by Filmakademie Baden-Wuerttemberg
 
* [http://research.animationsinstitut.de/45.0.html The Facial Expression Repertoire] by Filmakademie Baden-Wuerttemberg
 +
 +
== Rigging ==
 +
* [http://www.3dtotal.com/team/Tutorials/face_rig/face_rig.php Facial  Rigging Tutorial] by [http://www.aldenfilion.com/ Alden Filion]. Rigging up a  control board with the help of a script.
 +
* [http://www.viefex.com/view_tutorial.php?viewkey=066b82ab86dff8a46af6&page=1&viewtype=&category=3 Facial Control Board Tutorial] by [http://www.jessesandifer.com/ Jesse Sandifer]. A video  tutorial that outlines the same method but walks you through it  manually, good info to know.
 +
* [http://www.polycount.com/forum/showthread.php?t=68446 Wrinkle Map Wiring in 3dsMax] by [http://vigville.com/ Mark  "Vig" Dygert]
 +
* [http://boards.polycount.net/showthread.php?p=1021761#post1021761 3ds  Max - Cloth Sim to Bones] by [http://www.vigville.com Mark  "Vig" Dygert]
 +
* [http://www.hyperent.com/Hyp-Tutorial-Cloth-001.php Multi Layer Cloth Basics] by [http://www.hyperent.com/ Paul  Hormis]
 +
* [http://www.hyperent.com/Hyp-Tutorial-Cloth-002.php Creating Collision Meshes Using Conform Wrap] by [http://www.hyperent.com/ Paul Hormis]
 +
* [http://www.hyperent.com/Hyp-Tutorial-Cloth-003.php Using Cloth to Simulate Chains] by [http://www.hyperent.com/ Paul  Hormis]
 +
*
  
 
== Motion Capture ==
 
== Motion Capture ==

Revision as of 10:51, 26 June 2010

Articles about animation for games.

Animation Theory

Animation Tutorials

Animation Reference

  • Bio Motion Lab - A rotateable walk cycle with different parameters (male female, happy sad, heavy light)
  • ARTnatomy Artist friendly facial antomy (start on level 2). A flash based web application that allows you to sort and isolate with opacity between the muscles, skin and skull.
  • Posemaniacs - Essential for capturing the essence of a character in a short span of time
  • The Facial Expression Repertoire by Filmakademie Baden-Wuerttemberg

Rigging

Motion Capture

Sources for free motion capture (mocap).

Blogs, Podcasts, Etc.

Must Read Books

<
>

Subcategories

This category has only the following subcategory.

Pages in category "Animation"

The following 16 pages are in this category, out of 16 total.

Personal tools
Namespaces

Variants
Actions
Navigation
Tools