Difference between revisions of "Category:Discipline"

From polycount
Jump to: navigation, search
(Tutorials moved to CategoryTutorials)
(moved links to GameIndustry)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
__NOTOC__
+
This category lists the various art disciplines in game development.
= Category Discipline =
+
This topic lists the various art disciplines in game development. See [[Category:GameIndustry]] for more info.
+
 
+
* [http://www.polycount.com/forum/showthread.php?t=81832 What Game artist career is more difficult?] Polycount forum thread
+
* [http://www.polycount.com/forum/showthread.php?t=45470 Lack of Environment Artists] Polycount forum thread
+
* [http://www.polycount.com/forum/showthread.php?t=82424 Difference between Environment and Prop Artists?] Polycount forum thread
+
* [http://boards.polycount.net/showthread.php?t=52862 Percentage of environment artists .vs. character artists at most studios] Polycount forum thread
+
* [http://boards.polycount.net/showthread.php?t=52412 What's the difference between a level designer and environment artist?] Polycount forum thread
+
* [[NateWhitePortfolioAdvice|Portfolio Advice by Nate White]] has succinct summaries for what the various game disciplines should show in their portfolios, also all-around good advice for entry-level people.
+
 
+
== Pages in This Category ==
+

Latest revision as of 18:35, 14 February 2015

This category lists the various art disciplines in game development.

Pages in category "Discipline"

The following 12 pages are in this category, out of 12 total.

Personal tools
Namespaces

Variants
Actions
Navigation
Tools