Difference between revisions of "Category:Props"

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This category covers creating props for games: crates, barrels, weapons, etc.
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Props are environment models which are usually static in a game, or else used for simple interactions (throwable, destroyable). For example crates, rocks, trees, non-drivable vehicles.
 
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* [http://www.polycount.com/forum/showthread.php?t=120670 Creating a Modular Weapon Pipeline] thread from the Polycount forum
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[[Category:Discipline]] [[Category:Environment]]
 
[[Category:Discipline]] [[Category:Environment]]

Revision as of 12:58, 14 March 2015

Props are environment models which are usually static in a game, or else used for simple interactions (throwable, destroyable). For example crates, rocks, trees, non-drivable vehicles.


Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "Props"

The following 6 pages are in this category, out of 6 total.

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