Difference between revisions of "Category:SpecialEffects"

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Real-Time VFX can generally be broken down into 3 major categories: '''Particles''', '''Shaders''' and '''Simulations'''.
 
Real-Time VFX can generally be broken down into 3 major categories: '''Particles''', '''Shaders''' and '''Simulations'''.
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= Links =
 
= Links =

Revision as of 02:22, 25 November 2014

Special Effects, also called FX, SFX, Visual Effects, VFX and Real-Time VFX are an essential part of gaming. The amount of immersion caused by that small puff of dust of the foot while running on a dusty area helps the player feel as they are actually moving the avatar in that virtual world.

Real-Time VFX can generally be broken down into 3 major categories: Particles, Shaders and Simulations.


Links



Pages in category "SpecialEffects"

The following 3 pages are in this category, out of 3 total.

Personal tools
Namespaces

Variants
Actions
Navigation
Tools