Difference between revisions of "Category:Whitepapers"

From polycount
Jump to: navigation, search
(bungie fix!)
Line 7: Line 7:
 
* [http://www2.disney.co.uk/disneyinteractivestudios/blackrockstudio/technology/ Black Rock Studios]
 
* [http://www2.disney.co.uk/disneyinteractivestudios/blackrockstudio/technology/ Black Rock Studios]
 
* [http://www.bitsquid.se/technology.html#papers Bitsquid]
 
* [http://www.bitsquid.se/technology.html#papers Bitsquid]
* Bungie - Link Broken
+
* [http://halo.bungie.net/Inside/publications.aspx Bungie]
 
* [http://www1.cs.columbia.edu/CAVE/publications/ CAVE (Columbia U)]
 
* [http://www1.cs.columbia.edu/CAVE/publications/ CAVE (Columbia U)]
 
* [http://www.crytek.com/cryengine/presentations/ Crytek]
 
* [http://www.crytek.com/cryengine/presentations/ Crytek]

Revision as of 16:40, 17 May 2013

Category Whitepapers

This page has links to conference proceedings and research papers (aka whitepapers) about game graphics.


Company Whitepapers

Conference Whitepapers

Game Graphics Books

Game Renderer Articles

These articles help artists understand how game engines work, so they can learn how to build art that performs better.

Pages in This Category

Pages in category "Whitepapers"

This category contains only the following page.

Personal tools
Namespaces

Variants
Actions
Navigation
Tools