Difference between revisions of "EnvironmentSculpting"

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(Sculpting Tiled Maps)
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=== Tiled Bricks and Stones ===
 
=== Tiled Bricks and Stones ===
  
* [[Image:EnvironmentSculpting$sculpt_IFoughtABear.png]] <<BR>> [http://www.polycount.com/forum/showthread.php?t=126224 ZBrush Tiling Sculpts] - Zbrush methods to tile directly on a tool using brushes. One uses a double-size sculpt, the other uses [[WrapMode]].<<BR>><<BR>>
+
[[Image:sculpt_IFoughtABear.png]]
* [[Image:EnvironmentSculpting$sculpt_robsonmudboxtiling.png]] <<BR>> [http://www.mudboxhub.com/s/videos Creating Tiled Textures and Displacement in Mudbox 2009] - by [http://www.dashdotslash.net/ Wayne Robson]<<BR>>Painting in Mudbox on the middle of a 3x3 grid where each quad has the same overlapped UVs. (video is about halfway down the page)<<BR>><<BR>>
+
 
* [[Image:EnvironmentSculpting$sculpt_mosesian.png]] <<BR>> [http://www.pixologic.com/zclassroom/homeroom/lesson/environments-with-tate-mosesian/ Pixologic - ZBrush - ZClassroom Digital Sculpting - Environments With Tate Mosesian] <<BR>>Video tutorial from Pixologic about using Zbrush to create tiled textures, by the Lead Environment Artist at [http://www.naughtydog.com/ Naughty Dog].<<BR>><<BR>>
+
[http://www.polycount.com/forum/showthread.php?t=126224 ZBrush Tiling Sculpts] - Zbrush methods to tile directly on a tool using brushes. One uses a double-size sculpt, the other uses [[WrapMode]].
* [[Image:EnvironmentSculpting$sculpt_pixologictileable.png]] <<BR>> [http://www.zbrushcentral.com/showthread.php?34651-Pixologic-Release-Learning-Series-Tileable-Textures Pixologic Release - Learning Series: Tileable Textures]<<BR>>Video tutorial from Pixologic about using Zbrush to create tiled textures. Includes a free ZScript called Layer Shift that will enable you to shift all layers on your canvas half the width or height of your canvas (similar to the Offset [[PhotoshopTools#Actions.2C_Filters.2C_Scripts|Photoshop filter]]). <<BR>><<BR>>
+
 
* [[Image:EnvironmentSculpting$sculpt_beyer.png]] <<BR>> [[TilingRockWallBeyer|Tiling Rock Wall Tutorial]] - by [http://raveal.net/p/25976 Hugo 'bugo' Beyer]<<BR>><<BR>>
+
 
* [[Image:EnvironmentSculpting$sculpt_3dmotivetiled.png]] <<BR>> [https://www.3dmotive.com/f101301/ Tileable textures with Zbrush] ($) - by [http://technical-eden.blogspot.com/ Ryan James Smith]<<BR>>($) 3dmotive tutorial about creating tiled pavers with 3ds Max, Zbrush, and Photoshop.<<BR>><<BR>>
+
[[Image:sculpt_robsonmudboxtiling.png]]
* [[Image:EnvironmentSculpting$sculpt_decals.png]] <<BR>> [http://freesdk.crydev.net/display/SDKDOC3/Using+Decals+for+Destroyed+Structures Using Decals for Destroyed Structures] - from the [http://freesdk.crydev.net/display/SDKDOC3/Home CryENGINE Art Asset Creation Guide]<<BR>>Using alpha blended decals for broken concrete edges.<<BR>><<BR>>
+
 
* [[Image:EnvironmentSculpting$sculpt_nyhlen.png]] <<BR>> [http://www.polycount.com/forum/showthread.php?t=100867 Broken concrete for CE3 (Tutorial)] - by [http://vnyhlen.se/ Valdemar 'sltrOlsson' Nyhlén]<<BR>>Video tutorials using Zbrush and Maya to generate tiled maps for broken concrete edges.<<BR>><<BR>>
+
[http://www.mudboxhub.com/s/videos Creating Tiled Textures and Displacement in Mudbox 2009] - by[http://www.dashdotslash.net/ Wayne Robson]
* [[Image:EnvironmentSculpting$sculpt_marino.png]] <<BR>> [http://www.polycount.com/forum/showthread.php?t=95166 (Tutorial) Tileable Textures] - by [http://www.seanmarino.com/ Sean 'Oniram' Marino]<<BR>>Video tutorials using 3ds Max, Zbrush, Xnormal, and UDK to generate tiled stone textures.<<BR>><<BR>>
+
Painting in Mudbox on the middle of a 3x3 grid where each quad has the same overlapped UVs. (video is about halfway down the page)
* [[Image:EnvironmentSculpting$sculpt_sltrOlsson.png]] <<BR>> [http://www.polycount.com/forum/showthread.php?p=1288881#post1288881 Gravel Texture with Maya Dynamics] - by [http://www.linkedin.com/in/sltrolsson Valdemar 'sltrOlsson' Nyhlén]<<BR>>Using Maya Dynamics to drop stones into a container and create a tiling gravel texture.<<BR>><<BR>>
+
 
* [[Image:EnvironmentSculpting$sculpt_mathiascadyck.png]] <<BR>> [http://mathiascadyck.blogspot.com/2011/01/test-6.html Floor Baking Tutorial] - by [http://www.polycount.com/forum/member.php?u=31456 Mathias 'MrFrags' Cadyck]<<BR>>Designing, modeling, baking, and texturing a stone floor texture, using Maya, Zbrush, Xnormal, and Photoshop.<<BR>><<BR>>
+
 
* [[Image:EnvironmentSculpting$sculpt_glynnsmithwall.png]] <<BR>> [http://boards.polycount.net/showthread.php?p=1101338#post1101338 Modular brick wall tiling] - by [http://iamglynnsmith.com/ Glynn Smith]<<BR>>Tips and screenshots for sculpting modular brick walls.<<BR>><<BR>>
+
[[Image:sculpt_mosesian.png]]
* [[Image:EnvironmentSculpting$sculpt_johnstonegears2modular.png]] <<BR>> [http://boards.polycount.net/showthread.php?p=924231#post924231 Gears of War 2 modular modeling] - by [http://wiki.polycount.net/Rorshach Kevin Johnstone] [http://boards.polycount.net/showthread.php?p=924738#post924738 + more info] [http://boards.polycount.net/showthread.php?p=925346#post925346 + even more info]<<BR>>Tips and screenshots of using the grid for modular work.<<BR>><<BR>>
+
 
* [[Image:EnvironmentSculpting$sculpt_eulaerswall.png]] <<BR>> [http://www.brameulaers.com/tutorials/generic_wall_tutorial/generic_wall_tutorial.html Generic wall tutorial] - by [http://www.brameulaers.com Bram 'Peris' Eulaers]<<BR>>Using 3ds Max and Mudbox to sculpt tilable [[Category:Environment#EW|modular sections]] for a stone wall.<<BR>><<BR>>
+
[http://www.pixologic.com/zclassroom/homeroom/lesson/environments-with-tate-mosesian/ Pixologic - ZBrush - ZClassroom Digital Sculpting - Environments With Tate Mosesian]  
 +
Video tutorial from Pixologic about using Zbrush to create tiled textures, by the Lead Environment Artist at[http://www.naughtydog.com/ Naughty Dog].
 +
 
 +
 
 +
[[Image:sculpt_pixologictileable.png]]
 +
 
 +
[http://www.zbrushcentral.com/showthread.php?34651-Pixologic-Release-Learning-Series-Tileable-Textures Pixologic Release - Learning Series: Tileable Textures]
 +
Video tutorial from Pixologic about using Zbrush to create tiled textures. Includes a free ZScript called Layer Shift that will enable you to shift all layers on your canvas half the width or height of your canvas (similar to the Offset [[PhotoshopTools#Actions.2C_Filters.2C_Scripts|Photoshop filter]]).  
 +
 
 +
 
 +
[[Image:sculpt_beyer.png]]
 +
 
 +
[[TilingRockWallBeyer|Tiling Rock Wall Tutorial]] - by[http://raveal.net/p/25976 Hugo 'bugo' Beyer]
 +
 
 +
 
 +
[[Image:sculpt_3dmotivetiled.png]]
 +
 
 +
[https://www.3dmotive.com/f101301/ Tileable textures with Zbrush] ($) - by[http://technical-eden.blogspot.com/ Ryan James Smith]
 +
($) 3dmotive tutorial about creating tiled pavers with 3ds Max, Zbrush, and Photoshop.
 +
 
 +
 
 +
[[Image:sculpt_decals.png]]
 +
 
 +
[http://freesdk.crydev.net/display/SDKDOC3/Using+Decals+for+Destroyed+Structures Using Decals for Destroyed Structures] - from the[http://freesdk.crydev.net/display/SDKDOC3/Home CryENGINE Art Asset Creation Guide]
 +
Using alpha blended decals for broken concrete edges.
 +
 
 +
 
 +
[[Image:sculpt_nyhlen.png]]
 +
 
 +
[http://www.polycount.com/forum/showthread.php?t=100867 Broken concrete for CE3 (Tutorial)] - by[http://vnyhlen.se/ Valdemar 'sltrOlsson' Nyhlén]
 +
Video tutorials using Zbrush and Maya to generate tiled maps for broken concrete edges.
 +
 
 +
 
 +
[[Image:sculpt_marino.png]]
 +
 
 +
[http://www.polycount.com/forum/showthread.php?t=95166 (Tutorial) Tileable Textures] - by[http://www.seanmarino.com/ Sean 'Oniram' Marino]
 +
Video tutorials using 3ds Max, Zbrush, Xnormal, and UDK to generate tiled stone textures.
 +
 
 +
 
 +
[[Image:sculpt_sltrOlsson.png]]
 +
 
 +
[http://www.polycount.com/forum/showthread.php?p=1288881#post1288881 Gravel Texture with Maya Dynamics] - by[http://www.linkedin.com/in/sltrolsson Valdemar 'sltrOlsson' Nyhlén]
 +
Using Maya Dynamics to drop stones into a container and create a tiling gravel texture.
 +
 
 +
 
 +
[[Image:sculpt_mathiascadyck.png]]
 +
 
 +
[http://mathiascadyck.blogspot.com/2011/01/test-6.html Floor Baking Tutorial] - by[http://www.polycount.com/forum/member.php?u=31456 Mathias 'MrFrags' Cadyck]
 +
Designing, modeling, baking, and texturing a stone floor texture, using Maya, Zbrush, Xnormal, and Photoshop.
 +
 
 +
 
 +
[[Image:sculpt_glynnsmithwall.png]]
 +
 
 +
[http://boards.polycount.net/showthread.php?p=1101338#post1101338 Modular brick wall tiling] - by[http://iamglynnsmith.com/ Glynn Smith]
 +
Tips and screenshots for sculpting modular brick walls.
 +
 
 +
 
 +
[[Image:sculpt_johnstonegears2modular.png]]
 +
 
 +
[http://boards.polycount.net/showthread.php?p=924231#post924231 Gears of War 2 modular modeling] - by[http://wiki.polycount.net/Rorshach Kevin Johnstone][http://boards.polycount.net/showthread.php?p=924738#post924738 + more info][http://boards.polycount.net/showthread.php?p=925346#post925346 + even more info]
 +
Tips and screenshots of using the grid for modular work.
 +
 
 +
 
 +
[[Image:sculpt_eulaerswall.png]]
 +
 
 +
[http://www.brameulaers.com/tutorials/generic_wall_tutorial/generic_wall_tutorial.html Generic wall tutorial] - by[http://www.brameulaers.com Bram 'Peris' Eulaers]
 +
Using 3ds Max and Mudbox to sculpt tilable [[Category:Environment#EW|modular sections]] for a stone wall.
 +
 
 +
 
  
 
=== Tiled Cliffs and Grounds ===
 
=== Tiled Cliffs and Grounds ===
  
* [[Image:EnvironmentSculpting$sculpt_m4dcow.png]] <<BR>> [http://www.polycount.com/forum/showthread.php?t=84643 Solutions for sculpting tileable textures (other than bricks) in zbrush 4] - Zbrush method to tile using an imported mesh and brushes with [[WrapMode]].<<BR>><<BR>>
+
[[Image:sculpt_m4dcow.png]]
* [[Image:EnvironmentSculpting$sculpt_rogelio.png]] <<BR>> [http://www.polycount.com/forum/showthread.php?t=122359 The Last of Us Art dump / Rogelio Olguin] - by [http://rogelioolguin.wordpress.com/ Rogelio 'rogelio' Olguin], a Naughty Dog artist working on The Last of Us. See also [[TheLastOfUsTerrain]].<<BR>><<BR>>
+
 
* [[Image:EnvironmentSculpting$sculpt_rooz3d.png]] <<BR>> [http://www.youtube.com/user/rooz3d#p/u Rock sculpting videos] (silent timelapse) - by [http://www.rooz3d.com Behrooz 'rooz3d' Roozbeh], a Naughty Dog artist working on Uncharted 2.<<BR>><<BR>>
+
[http://www.polycount.com/forum/showthread.php?t=84643 Solutions for sculpting tileable textures (other than bricks) in zbrush 4] - Zbrush method to tile using an imported mesh and brushes with [[WrapMode]].
* [[Image:EnvironmentSculpting$sculpt_khalamea.png]] <<BR>> [http://www.polycount.com/forum/showthread.php?p=1162492#post1162492 Temple Interior tiling texture process] - by [http://nicole-tan.com/ Nicole 'Khalamea' Tan]<<BR>><<BR>>
+
 
* [[Image:EnvironmentSculpting$sculpt_shepherdtilingmeshes.png]] <<BR>> [http://osart3d.wordpress.com/home-page/tutorial-creating-perfectly-tiling-meshes-in-zbrush-for-use-in-videogame-environments/ Creating Perfectly Tiling Meshes in Zbrush for use in Videogame Environments] - by [http://osart3d.wordpress.com/ Owen 'SHEPEIRO' Shepherd]<<BR>>Using ZBrush's 2.5D canvas to tile stamped meshes, then using Maya to model tilable geometry.<<BR>><<BR>>
+
 
* [[Image:EnvironmentSculpting$sculpt_henrichsmudboxtilingstone.png]] <<BR>> [http://saschahenrichs.blogspot.com/2009/11/here-another-tutorial-concerning.html Tileable Stone in Mudbox] - by [http://saschahenrichs.blogspot.com/ Sascha Henrichs]<<BR>>Sculpting in Mudbox, loading the displacement map in Photoshop for the offset filter, then fixing the seams with more sculpting in Mudbox.<<BR>><<BR>>
+
[[Image:sculpt_rogelio.png]]
* [[Image:EnvironmentSculpting$sculpt_jamesonzbrushtilingstone.png]] <<BR>> [http://stephenjameson.com/tutorials/tiling-rock-tutorial/ Tiling Rock Tutorial in Zbrush] - by [http://stephenjameson.com/ Stephen Jameson]<<BR>>Sculpting in Zbrush, loading the normal map in Photoshop for the offset filter, then fixing the seams in Photoshop.<<BR>><<BR>>
+
 
* [[Image:EnvironmentSculpting$sculpt_ricezbrushtiling.png]] <<BR>> [http://www.polycount.com/forum/showpost.php?p=1214618&postcount=56 Tiling Rock Wall in Zbrush and Crazybump] - by [http://bobbyrice.blogspot.com/ Bobby 'crazyeyes' Rice]<<BR>>Creating displacement map in Crazybump, then sculpting in Zbrush.<<BR>><<BR>>
+
[http://www.polycount.com/forum/showthread.php?t=122359 The Last of Us Art dump / Rogelio Olguin] - by[http://rogelioolguin.wordpress.com/ Rogelio 'rogelio' Olguin], a Naughty Dog artist working on The Last of Us. See also [[TheLastOfUsTerrain]].
 +
 
 +
 
 +
[[Image:sculpt_rooz3d.png]]
 +
 
 +
[http://www.youtube.com/user/rooz3d#p/u Rock sculpting videos] (silent timelapse) - by[http://www.rooz3d.com Behrooz 'rooz3d' Roozbeh], a Naughty Dog artist working on Uncharted 2.
 +
 
 +
 
 +
[[Image:sculpt_khalamea.png]]
 +
 
 +
[http://www.polycount.com/forum/showthread.php?p=1162492#post1162492 Temple Interior tiling texture process] - by[http://nicole-tan.com/ Nicole 'Khalamea' Tan]
 +
 
 +
 
 +
[[Image:sculpt_shepherdtilingmeshes.png]]
 +
 
 +
[http://osart3d.wordpress.com/home-page/tutorial-creating-perfectly-tiling-meshes-in-zbrush-for-use-in-videogame-environments/ Creating Perfectly Tiling Meshes in Zbrush for use in Videogame Environments] - by[http://osart3d.wordpress.com/ Owen 'SHEPEIRO' Shepherd]
 +
Using ZBrush's 2.5D canvas to tile stamped meshes, then using Maya to model tilable geometry.
 +
 
 +
 
 +
[[Image:sculpt_henrichsmudboxtilingstone.png]]
 +
 
 +
[http://saschahenrichs.blogspot.com/2009/11/here-another-tutorial-concerning.html Tileable Stone in Mudbox] - by[http://saschahenrichs.blogspot.com/ Sascha Henrichs]
 +
Sculpting in Mudbox, loading the displacement map in Photoshop for the offset filter, then fixing the seams with more sculpting in Mudbox.
 +
 
 +
 
 +
[[Image:sculpt_jamesonzbrushtilingstone.png]]
 +
 
 +
[http://stephenjameson.com/tutorials/tiling-rock-tutorial/ Tiling Rock Tutorial in Zbrush] - by[http://stephenjameson.com/ Stephen Jameson]
 +
Sculpting in Zbrush, loading the normal map in Photoshop for the offset filter, then fixing the seams in Photoshop.
 +
 
 +
 
 +
[[Image:sculpt_ricezbrushtiling.png]]
 +
 
 +
[http://www.polycount.com/forum/showpost.php?p=1214618&postcount=56 Tiling Rock Wall in Zbrush and Crazybump] - by[http://bobbyrice.blogspot.com/ Bobby 'crazyeyes' Rice]
 +
Creating displacement map in Crazybump, then sculpting in Zbrush.
  
 
== Sculpting Individual Objects ==
 
== Sculpting Individual Objects ==

Revision as of 13:20, 7 August 2014


Environment Sculpting

Environment sculpting is the process of creating a high-resolution 3D model with a series of painting strokes, using. Usually the details from these models are baked into a NormalMap for a lower-resolution in-game model.


Sculpting Tiled Maps

Sculpting techniques for creating tilable normal maps and displacement maps.

Tiled Bricks and Stones

Sculpt IFoughtABear.png

ZBrush Tiling Sculpts - Zbrush methods to tile directly on a tool using brushes. One uses a double-size sculpt, the other uses WrapMode.


Sculpt robsonmudboxtiling.png

Creating Tiled Textures and Displacement in Mudbox 2009 - byWayne Robson Painting in Mudbox on the middle of a 3x3 grid where each quad has the same overlapped UVs. (video is about halfway down the page)


Sculpt mosesian.png

Pixologic - ZBrush - ZClassroom Digital Sculpting - Environments With Tate Mosesian Video tutorial from Pixologic about using Zbrush to create tiled textures, by the Lead Environment Artist atNaughty Dog.


Sculpt pixologictileable.png

Pixologic Release - Learning Series: Tileable Textures Video tutorial from Pixologic about using Zbrush to create tiled textures. Includes a free ZScript called Layer Shift that will enable you to shift all layers on your canvas half the width or height of your canvas (similar to the Offset Photoshop filter).


Sculpt beyer.png

Tiling Rock Wall Tutorial - byHugo 'bugo' Beyer


Sculpt 3dmotivetiled.png

Tileable textures with Zbrush ($) - byRyan James Smith ($) 3dmotive tutorial about creating tiled pavers with 3ds Max, Zbrush, and Photoshop.


File:Sculpt decals.png

Using Decals for Destroyed Structures - from theCryENGINE Art Asset Creation Guide Using alpha blended decals for broken concrete edges.


File:Sculpt nyhlen.png

Broken concrete for CE3 (Tutorial) - byValdemar 'sltrOlsson' Nyhlén Video tutorials using Zbrush and Maya to generate tiled maps for broken concrete edges.


Sculpt marino.png

(Tutorial) Tileable Textures - bySean 'Oniram' Marino Video tutorials using 3ds Max, Zbrush, Xnormal, and UDK to generate tiled stone textures.


Sculpt sltrOlsson.png

Gravel Texture with Maya Dynamics - byValdemar 'sltrOlsson' Nyhlén Using Maya Dynamics to drop stones into a container and create a tiling gravel texture.


Sculpt mathiascadyck.png

Floor Baking Tutorial - byMathias 'MrFrags' Cadyck Designing, modeling, baking, and texturing a stone floor texture, using Maya, Zbrush, Xnormal, and Photoshop.


Sculpt glynnsmithwall.png

Modular brick wall tiling - byGlynn Smith Tips and screenshots for sculpting modular brick walls.


Sculpt johnstonegears2modular.png

Gears of War 2 modular modeling - byKevin Johnstone+ more info+ even more info Tips and screenshots of using the grid for modular work.


Sculpt eulaerswall.png

Generic wall tutorial - byBram 'Peris' Eulaers Using 3ds Max and Mudbox to sculpt tilable for a stone wall.


Tiled Cliffs and Grounds

Sculpt m4dcow.png

Solutions for sculpting tileable textures (other than bricks) in zbrush 4 - Zbrush method to tile using an imported mesh and brushes with WrapMode.


Sculpt rogelio.png

The Last of Us Art dump / Rogelio Olguin - byRogelio 'rogelio' Olguin, a Naughty Dog artist working on The Last of Us. See also TheLastOfUsTerrain.


Sculpt rooz3d.png

Rock sculpting videos (silent timelapse) - byBehrooz 'rooz3d' Roozbeh, a Naughty Dog artist working on Uncharted 2.


Sculpt khalamea.png

Temple Interior tiling texture process - byNicole 'Khalamea' Tan


Sculpt shepherdtilingmeshes.png

Creating Perfectly Tiling Meshes in Zbrush for use in Videogame Environments - byOwen 'SHEPEIRO' Shepherd Using ZBrush's 2.5D canvas to tile stamped meshes, then using Maya to model tilable geometry.


Sculpt henrichsmudboxtilingstone.png

Tileable Stone in Mudbox - bySascha Henrichs Sculpting in Mudbox, loading the displacement map in Photoshop for the offset filter, then fixing the seams with more sculpting in Mudbox.


Sculpt jamesonzbrushtilingstone.png

Tiling Rock Tutorial in Zbrush - byStephen Jameson Sculpting in Zbrush, loading the normal map in Photoshop for the offset filter, then fixing the seams in Photoshop.


Sculpt ricezbrushtiling.png

Tiling Rock Wall in Zbrush and Crazybump - byBobby 'crazyeyes' Rice Creating displacement map in Crazybump, then sculpting in Zbrush.

Sculpting Individual Objects

Sculpting techniques for creating individual non-tiling meshes.

Bricks and Tiles

Metal

Rock and Stone

Wood

<<Anchor(Re-Topology_Apps)>><<Anchor(Hard-Surface_Sculpting)>><<Anchor(Optimization_And_Re-Topology)>>

More Information


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