Difference between revisions of "Flow map"

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= Flow map =
 
 
A flow map stores directional information in a texture, also called a vector field. This can be used to control the UV coordinates for a water texture, to make the texture flow around rocks. It can also be used to control the direction of a hairstyle's anisotropic specular highlight.
 
A flow map stores directional information in a texture, also called a vector field. This can be used to control the UV coordinates for a water texture, to make the texture flow around rocks. It can also be used to control the direction of a hairstyle's anisotropic specular highlight.
  
== Flow map links ==
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[[image:waterflowdemo_graphicsrunner.jpg|frameless]]
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[[image:flowmap_graphicsrunner.png|none|frameless]]
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Images by [http://graphicsrunner.blogspot.com/2010/08/water-using-flow-maps.html Graphics Runner]
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[[image:UDK_water_with_flow_map.jpg|none|frameless|link:http://www.youtube.com/watch?v=2X1vFVGAlwk]]
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[http://www.youtube.com/watch?v=2X1vFVGAlwk UDK - Water with Flow Map] video by [http://www.3dality.co.uk/ Hywel Thomas]
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== Flow map tools and discussions ==
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* [http://teckartist.com/?page_id=107 FlowMap Painter] tool
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* [http://graphicsrunner.blogspot.com/2010/08/water-using-flow-maps.html Graphics Runner: Animating Water Using Flow Maps]
 
* [http://www.polycount.com/forum/showthread.php?t=98983 How to paint flow/anisotropic/comb maps in Photoshop] Polycount forum thread
 
* [http://www.polycount.com/forum/showthread.php?t=98983 How to paint flow/anisotropic/comb maps in Photoshop] Polycount forum thread
 
* [http://www.poopinmymouth.com/process/hair_tutorial/ng_hair.html Creating a "comb map"] Paint Shop Pro tutorial by Ben Mathis, [http://www.polycount.com/forum/showthread.php?t=98844 Polycount forum thread]  
 
* [http://www.poopinmymouth.com/process/hair_tutorial/ng_hair.html Creating a "comb map"] Paint Shop Pro tutorial by Ben Mathis, [http://www.polycount.com/forum/showthread.php?t=98844 Polycount forum thread]  

Revision as of 09:28, 19 September 2015

A flow map stores directional information in a texture, also called a vector field. This can be used to control the UV coordinates for a water texture, to make the texture flow around rocks. It can also be used to control the direction of a hairstyle's anisotropic specular highlight.

Waterflowdemo graphicsrunner.jpg

Flowmap graphicsrunner.png

Images by Graphics Runner


link:http://www.youtube.com/watch?v=2X1vFVGAlwk

UDK - Water with Flow Map video by Hywel Thomas

Flow map tools and discussions

Flow map whitepapers

Related Pages


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