Difference between revisions of "MultiTexture"

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* [http://www.polycount.com/forum/showthread.php?t=48473 texturing a race track] thread on Polycount.
 
* [http://www.polycount.com/forum/showthread.php?t=48473 texturing a race track] thread on Polycount.
 
* [http://www.polycount.com/forum/showthread.php?t=74017 Multitexturing and decals?] thread on Polycount.
 
* [http://www.polycount.com/forum/showthread.php?t=74017 Multitexturing and decals?] thread on Polycount.
 
== Megatexture ==
 
id Software's Megatexture tech uses [[Decal|decals]] and multitexturing to create their huge texture sheets. The Splash Damage wiki has an article about [http://wiki.splashdamage.com/index.php/A_Simple_First_Megatexture generating Megatextures for ETQW].
 
 
{| border="1" cellpadding="2" cellspacing="0"
 
| [[attachment:megatexture_rage_before.jpg|Media:MultiTexture/attachments/megatexture_rage_before.jpg
 
| width=400}}
 
| [[attachment:megatexture_rage_after.jpg|{{attachment:megatexture_rage_after.jpg
 
|-
 
| Megatexturing in Rage, before decals and multitexturing.<<BR>><span style="font-size: smaller">Image by [http://www.idsoftware.com id Software]</span>
 
|}
 
  
 
<<BR>>
 
<<BR>>
 
* [[Polycount|Main Page]] > [[Category:Texturing]] > Multitexture
 
* [[Polycount|Main Page]] > [[Category:Texturing]] > Multitexture

Revision as of 11:55, 16 August 2010

Multitexture

A method for blending multiple textures together on the same mesh.

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