PBR

From polycount
Revision as of 11:43, 28 October 2019 by EricChadwick (Talk | contribs)

Jump to: navigation, search

Physically-Based Rendering (PBR) is an approach for materials and rendering that creates more accurate and predictable results than previous game rendering techniques, and works very well with dynamic lighting conditions (like time-of-day).

Tutorials

Color Charts

Forum Threads


Personal tools
Namespaces

Variants
Actions
Navigation
Tools