Prop Modeling

From polycount
Revision as of 08:49, 7 March 2016 by SamHatami (Talk | contribs)

Jump to: navigation, search

Props are environment models which are usually static in a game, or else used for simple interactions (throwable, destroyable). For example crates, rocks, trees, non-drivable vehicles.

Modeling Tutorials


Personal tools
Namespaces

Variants
Actions
Navigation
Tools