Quake 2

From polycount
Revision as of 02:44, 23 April 2005 by Gauss (Talk)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Released in 1998, Quake 2 (or Quake II) by Id Software was the first multiplayer game to natively support plug-in player models. Id software has a long history of cultivating end user modifiable content, but Quake 2 was the turning point, and of course the genesis for Polycount itself in its initial iteration as the ["Q2PMP"].

Personal tools
Namespaces

Variants
Actions
Navigation
Tools