Self shadowed bump map

From polycount
Revision as of 20:00, 31 December 1969 by (Talk)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Self-Shadowed Bump Map

This is a Normal Map variant that contains directional ambient occlusion information in the map, used in Valve's Source engine for self-shadowed bump mapping. See Valve's white paper Efficient Self-Shadowed Radiosity Normal Mapping.

SSbump Generator is a tool for generating Self-Shadowed Bump Maps.

<
>

Personal tools
Namespaces

Variants
Actions
Navigation
Tools