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  • ...II allowed for characters with 32-bit textures with an impressive array of shader effects, as well as higher polygon counts. Q3 was the entry point for much ...many FPS games have become exceedingly complicated to create custom player model content for, Polycount remains a vital community where hobbyists and profes
    13 KB (1,719 words) - 12:00, 2 April 2024

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