Difference between revisions of "Texture filtering"

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m (EricChadwick moved page Texture Filtering to Texture filtering: case)
(Redirected page to Glossary#Texture Filtering)
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#REDIRECT [[Glossary#Texture_Filtering]]
This term is used whenever a texture is altered by the [[Engine|engine]]: to eliminate jagged edges and shimmering [[Pixel|pixels]] whenever [[Texel|texels]] are larger or smaller than screen pixels (see [[Aliasing|aliasing]]), or to perform [[textureBlending|texture blending]] to blend two textures together.
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See also [[AnisotropicFiltering|anisotropic filtering]], [[MipMap|MIP mapping]].
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[[Category:Glossary]]
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Revision as of 22:08, 9 October 2014

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