Difference between revisions of "Tiling"

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The method of repeating a [[Texturing|texture]] more than once across a [[Polygon|polygon]]. A tiled texture looks best if its edges seamlessly match up with each other, top to bottom and side to side. Tiling is a common method of using the smallest texture possible to cover a large area, like a small texture of a couple bricks tiling across a large polygon, creating a big brick wall.
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= Tiling =
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Need to cover in more detail: repeat edge pixels, decal, texture filtering with non-tiling textures.
  
The method of repeating a [[Texture|texture]] more than once across a [[Polygon|polygon]]. A tiled texture looks best if its edges seamlessly match up with each other, top to bottom and side to side. Tiling is a common method of using the smallest texture possible to cover a large area, like a small texture of a couple bricks tiling across a large polygon, creating a big brick wall.
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== Tiling Tutorials ==
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* [[ValueCorrection|Carlos Montero: Value Correction]] - using LAB color in Photoshop to help fix tiling.
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* [http://www.cgtextures.com/content.php?action=tutorial&name=timelapses CGTextures: Seamless Texture and Decal Timelapses] - videos in Photoshop of making tiled textures from photos.
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* [http://www.cgtextures.com/content.php?action=tutorial&name=tilingpatterns CGTextures: Tiling Complex Patterns] - creating tiled textures in Photoshop out of complex patterns like wallpaper.
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* [http://www.cgtextures.com/content.php?action=tutorial&name=matchcolor CGTextures: Photoshop Match Color] - using Match Color in Photoshop to fix tiling seams.
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* [http://www.twisted-strand.com/ut_tutorials/text_tut/index.html Matt Vainio: Proper Tiling] - using the Offset filter and Clone brush in Photoshop to tile a texture.
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* [http://www.twisted-strand.com/ut_tutorials/text_tut/index2.html Matt Vainio: The high pass filter] - using the High Pass filter in Photoshop to tile a texture.
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* [http://www.twisted-strand.com/ut_tutorials/text_tut/index4.html Matt Vainio: Advanced tiling] - using Transform Perspective in Photoshop to tile a brick texture.
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* [http://www.neilblevins.com/cg_education/brightness_var_tileable_texture/brightness_var_tileable_texture.htm Neil Blevins: Removing Brightness Variation To Make Tileable Textures] - three Photoshop techniques to tile a texture.
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== Tiling Tools ==
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* [[PhotoshopTools#Actions.2C_Filters.2C_Scripts|Photoshop Tools: Actions & Filters & Scripts]] - Tools for use in Photoshop.
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* [[Tools#Tiled_Texture_Tools|Tiled Texture Tools]] - Tools to create tiling textures, or to preview tiling while you edit.
  
Need to cover in more detail: repeat edge pixels, decal, texture filtering with non-tiling textures.
 
 
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[[Category:Glossary]]
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[[Category:Glossary]] [[Category:TextureTechnique]]

Latest revision as of 04:51, 27 September 2014

The method of repeating a texture more than once across a polygon. A tiled texture looks best if its edges seamlessly match up with each other, top to bottom and side to side. Tiling is a common method of using the smallest texture possible to cover a large area, like a small texture of a couple bricks tiling across a large polygon, creating a big brick wall.

Need to cover in more detail: repeat edge pixels, decal, texture filtering with non-tiling textures.

Tiling Tutorials

Tiling Tools


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