Difference between revisions of "UVCoordinates"

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#REDIRECT [[Glossary#UV_Coordinates]]
= UV Coordinates =
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Texture coordinates, also called UVs, are pairs of numbers stored in the vertices of a mesh. These are often used to stretch a 2D texture onto a 3D mesh.
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See [[TextureCoordinates]] for more information.
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[[Category:Glossary]]
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Revision as of 22:12, 9 October 2014

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