Difference between revisions of "Category:Shaders"

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* [http://tech-artists.org/wiki/Portal:Shaders The Tech-Artists.Org Shaders Portal]<<BR>> A ton of great information about creating shaders.
 
* [http://tech-artists.org/wiki/Portal:Shaders The Tech-Artists.Org Shaders Portal]<<BR>> A ton of great information about creating shaders.
 
* [http://www.moddb.com/games/unreal-tournament-3/tutorials/tf2-shading-in-ut3 TF2 Shading in UT3] by [http://polyphobia.de Steffen "Neox" "polyphobia" Unger]<<BR>> Shows how the Team Fortress 2 look can be emulated using a shader network in Unreal Engine 3.
 
* [http://www.moddb.com/games/unreal-tournament-3/tutorials/tf2-shading-in-ut3 TF2 Shading in UT3] by [http://polyphobia.de Steffen "Neox" "polyphobia" Unger]<<BR>> Shows how the Team Fortress 2 look can be emulated using a shader network in Unreal Engine 3.
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* [http://www.lumonix.net/shaderfx.html Shader FX] by [http://www.lumonix.net Lumonix]<<BR>> This is a full-featured real-time shader editor for 3ds Max. It allows artists with no previous programming experience to build complex HLSL or CG FX shaders, using a graphical schematic interface to wire nodes together.
  
 
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[[Category:Texturing]] [[Category:Portfolio]] [[Category:Technology]]
 
[[Category:Texturing]] [[Category:Portfolio]] [[Category:Technology]]

Revision as of 17:39, 22 April 2011

Category Shaders

What is a Shader?

A shader is a bit of computer code that is commonly used to describe how a surface will be rendered. It takes some inputs (textures, vertices, view angles, etc.), does some changes to them, then tells the game renderer to render them. For more info see Portal:Shaders on the Tech Artists Wiki.

Popular 3ds Max Shaders

(in alphabetical order)

Popular Maya Shaders

(in alphabetical order)

Creating Shaders

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Pages in category "Shaders"

The following 6 pages are in this category, out of 6 total.

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