Difference between revisions of "Category:Shaders"

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(Updated the URL for the "KoddeShader")
(ENVO realtime environment shader)
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* '''[http://www.bencloward.com/resources_shaders.shtml Ben Cloward Shaders]''' by [http://www.bencloward.com Ben Cloward].<<BR>> He has a bunch of HLSL shaders available for normal mapping, ambient occlusion, car paint, skin, etc.
 
* '''[http://www.bencloward.com/resources_shaders.shtml Ben Cloward Shaders]''' by [http://www.bencloward.com Ben Cloward].<<BR>> He has a bunch of HLSL shaders available for normal mapping, ambient occlusion, car paint, skin, etc.
 
* '''[http://www.luxinia.de/index.php/ArtTools/3dsmaxFX#genbrdf BRDF shader]''' (3ds Max version) ported by [http://crazybutcher.cottages.polycount.com/ Christoph "CrazyButcher" Kubisch]. <<BR>> Original [http://www.mentalwarp.com/~brice/brdf.php BRDF shader for Maya] by [http://www.mentalwarp.com/~brice Brice Vandemoortele] and [http://www.kjapi.com/ Cedric Caillaud]. More info in the Polycount thread ''[http://boards.polycount.net/showthread.php?t=49920 Free Maya/max cgfx/fx Shader]''. '''Update:''' [http://boards.polycount.net/showthread.php?p=821862#post821862 New version here] with many updates, including object-space normal maps, relief mapping, self-shadowing, etc.
 
* '''[http://www.luxinia.de/index.php/ArtTools/3dsmaxFX#genbrdf BRDF shader]''' (3ds Max version) ported by [http://crazybutcher.cottages.polycount.com/ Christoph "CrazyButcher" Kubisch]. <<BR>> Original [http://www.mentalwarp.com/~brice/brdf.php BRDF shader for Maya] by [http://www.mentalwarp.com/~brice Brice Vandemoortele] and [http://www.kjapi.com/ Cedric Caillaud]. More info in the Polycount thread ''[http://boards.polycount.net/showthread.php?t=49920 Free Maya/max cgfx/fx Shader]''. '''Update:''' [http://boards.polycount.net/showthread.php?p=821862#post821862 New version here] with many updates, including object-space normal maps, relief mapping, self-shadowing, etc.
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* '''[http://www.aurelm.com/envo/ ENVO realtime environment shader]''' by [http://www.aurelm.com/ Aurel Manea]<<BR>> From the Polycount thread [http://www.polycount.com/forum/showthread.php?t=100187 ENVO realtime environment shader for 3d studio max].
 
* '''[http://www.greveson.co.uk/shaders/MoP_TextureBlender.fx MoP Texture Blender]''' by [http://www.greveson.co.uk Paul "MoP" Greveson]<<BR>> This shader uses blendmodulate for vertex blending with per-pixel detail. From the Polycount thread [http://boards.polycount.net/showthread.php?p=1024948#post1024948 The Snow and Ice of Uncharted2?].
 
* '''[http://www.greveson.co.uk/shaders/MoP_TextureBlender.fx MoP Texture Blender]''' by [http://www.greveson.co.uk Paul "MoP" Greveson]<<BR>> This shader uses blendmodulate for vertex blending with per-pixel detail. From the Polycount thread [http://boards.polycount.net/showthread.php?p=1024948#post1024948 The Snow and Ice of Uncharted2?].
 
* '''[http://rtshaders.deviantart.com/art/Paragalis-Shader-Demo-110994545 Paragalis Shader Demo]''' by [http://rtshaders.deviantart.com Wang "RTshaders" Jing].<<BR>> Shader features: ''"Post effect, 3dsmax2008/2009 viewport shadowmap, Subsurface scattering, Cubemap Image based lighting, Diffuse(alpha channel control opacity),Normal map,Ao map/Light map,Specular,Specular lever(mask),Gloss etc., Shadermodel 2.x compatible for AMD ATI card."''
 
* '''[http://rtshaders.deviantart.com/art/Paragalis-Shader-Demo-110994545 Paragalis Shader Demo]''' by [http://rtshaders.deviantart.com Wang "RTshaders" Jing].<<BR>> Shader features: ''"Post effect, 3dsmax2008/2009 viewport shadowmap, Subsurface scattering, Cubemap Image based lighting, Diffuse(alpha channel control opacity),Normal map,Ao map/Light map,Specular,Specular lever(mask),Gloss etc., Shadermodel 2.x compatible for AMD ATI card."''

Revision as of 12:47, 4 June 2012

Category Shaders

What is a Shader?

A shader is a bit of computer code that is commonly used to describe how a surface will be rendered. It takes some inputs (textures, vertices, view angles, etc.), does some changes to them, then tells the game renderer to render them. For more info see Portal:Shaders on the Tech Artists Wiki.

Popular 3ds Max Shaders

(in alphabetical order)

Popular Maya Shaders

(in alphabetical order)

Creating Shaders

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Pages in category "Shaders"

The following 6 pages are in this category, out of 6 total.

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