Difference between revisions of "Category:SpecialEffects"
From polycount
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* [http://www.cosmigo.com/promotion/index.php Pro Motion] pixel art editor ($78) | * [http://www.cosmigo.com/promotion/index.php Pro Motion] pixel art editor ($78) | ||
* [http://www.pixeljoint.com/pixels/new_icons.asp?ob=rating Pixel Joint] - great pixel art gallery | * [http://www.pixeljoint.com/pixels/new_icons.asp?ob=rating Pixel Joint] - great pixel art gallery | ||
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+ | == Smoke Effects == | ||
+ | * [http://stephenjameson.com/tutorials/faking-volumetric-effects/ Faking Volumetric Effects] in UDK by Stephen Jameson | ||
== Pages in This Category == | == Pages in This Category == |
Revision as of 15:45, 20 March 2011
Category Special Effects
All about special effects for games.
Forum Threads
Pixel Art
Pixel art is artwork using palettized color (256 colors or less).
- Extreme palette cycling examples
- Blowing S#!t Up the Bungie Way details the use of color cycling for muzzle flashes in Halo 3.
- GraphicsGale pixel art editor ($22)
- Pro Motion pixel art editor ($78)
- Pixel Joint - great pixel art gallery
Smoke Effects
- Faking Volumetric Effects in UDK by Stephen Jameson
Pages in This Category
Pages in category "SpecialEffects"
The following 3 pages are in this category, out of 3 total.