Difference between revisions of "Flow map"

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== Flow Map Links ==
 
== Flow Map Links ==
* [http://www.polycount.com/forum/showthread.php?t=98844 Creating "Comb" maps] Polycount forum thread
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* [http://www.poopinmymouth.com/process/hair_tutorial/ng_hair.html Creating a "comb map"] Paint Shop Pro tutorial by Ben Mathis, [http://www.polycount.com/forum/showthread.php?t=98844 Polycount forum thread]
 
* [http://www.polycount.com/forum/showthread.php?t=97215 Flow Map Painting Script] Polycount forum thread
 
* [http://www.polycount.com/forum/showthread.php?t=97215 Flow Map Painting Script] Polycount forum thread
 
* [http://phill.inksworth.com/tut.php Creating and using Flow Maps] UDK tutorial by Phill Johnson
 
* [http://phill.inksworth.com/tut.php Creating and using Flow Maps] UDK tutorial by Phill Johnson

Revision as of 13:30, 7 May 2012

Flow Map

A flow map stores directional information in a texture, also called a vector field. This can be used to control the UV coordinates for a water texture, to make the texture flow around rocks. It can also be used to control the direction of a hairstyle's anisotropic specular highlight.

Flow Map Links

Flow Map Whitepapers

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