Difference between revisions of "GradientMapping"
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= Gradient Mapping = | = Gradient Mapping = | ||
− | + | You can use gradients to create texture maps. | |
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− | == Vertical | + | |
+ | == Vertical Gradient Baking == | ||
The [http://media.steampowered.com/apps/dota2/workshop/Dota2CharacterArtGuide.pdf Dota2 Character Art Guide] describes how to bake a vertical gradient into the diffuse, to emphasize depth and create focus. | The [http://media.steampowered.com/apps/dota2/workshop/Dota2CharacterArtGuide.pdf Dota2 Character Art Guide] describes how to bake a vertical gradient into the diffuse, to emphasize depth and create focus. | ||
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+ | {| border="1" cellpadding="2" cellspacing="0" | ||
+ | |- | ||
+ | |} | ||
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+ | {| border="1" cellpadding="2" cellspacing="0" | ||
+ | |- | ||
+ | |} | ||
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+ | == Gradient Remapping == | ||
+ | Gradient remapping is a method to replace the colors of a texture using 1D gradients, for more variation. | ||
{| border="1" cellpadding="2" cellspacing="0" | {| border="1" cellpadding="2" cellspacing="0" |
Revision as of 17:18, 25 July 2014
Gradient Mapping
You can use gradients to create texture maps.
Vertical Gradient Baking
The Dota2 Character Art Guide describes how to bake a vertical gradient into the diffuse, to emphasize depth and create focus.
Gradient Remapping
Gradient remapping is a method to replace the colors of a texture using 1D gradients, for more variation.