Difference between revisions of "GrassTechnique"

From polycount
Jump to: navigation, search
(updated links)
(Kévin Boulanger)
Line 13: Line 13:
 
<!-- ## ||Example.<<BR>><span style="font-size: smaller">Image by [[|]]</span>|| -->
 
<!-- ## ||Example.<<BR>><span style="font-size: smaller">Image by [[|]]</span>|| -->
 
* [http://www.polycount.com/forum/showthread.php?t=74765 Realistic Mowed Grass - ideas?] thread on Polycount
 
* [http://www.polycount.com/forum/showthread.php?t=74765 Realistic Mowed Grass - ideas?] thread on Polycount
 +
* [http://www.kevinboulanger.net/grass.html Rendering Grass in Real Time with Dynamic Lighting] from Kévin Boulanger
  
 
----
 
----
 
[[Category:TextureTechnique]]
 
[[Category:TextureTechnique]]

Revision as of 19:51, 22 September 2010

Grass Technique

Grass in-game can be difficult to create.


Personal tools
Namespaces

Variants
Actions
Navigation
Tools