Difference between revisions of "PaintingAcrossSeams"
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= Painting Across Seams = | = Painting Across Seams = | ||
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− | # Paint & save in your 2D painting app (Photoshop, GiMP, etc.) | + | Here are some common workflows for solving texture seams. It is often easier if the seams can be painted non-destructively, on a separate layer with transparency. |
− | + | ||
− | + | == 2D Paint == | |
− | + | # Paint & save in your 2D painting app (Photoshop, GiMP, etc.) | |
− | + | # Reload the texture in your 3D app (3ds Max, Maya, etc.) to examine | |
− | + | # Repeat until seams are solved | |
− | + | ||
− | + | == Integrated 3D Paint == | |
− | + | Use a 3D paint tool or plugin inside your main 3D software to paint directly across the seams. | |
− | + | ||
− | + | === 3ds Max Painting Tools === | |
− | + | * [http://docs.autodesk.com/3DSMAX/13/ENU/Autodesk%203ds%20Max%202011%20Help/files/WS1a9193826455f5ff-6672057a11ce3b1f807-74cb.htm Viewport Canvas] for Max 2010 and 2011. Layers are only supported in the Max 2011 version. | |
− | + | * [http://renderhjs.net/textools/ TexTools] is a free set of tools. Camera Map allows projection painting in conjunction with your 2D painting app, via the Windows clipboard. Does not isolate the painted details on a transparent layer. | |
− | + | * [http://www.polyboost.com/ PolyBoost] was the genesis of Viewport Canvas. It works in older versions of Max, but is not free. Does not isolate the painted details on a transparent layer. | |
− | + | * [http://www.texpaint3d.de/tutorialtexpaint3d.html TexPaint3D] is a free painting plugin, but does not isolate the painted details on a transparent layer. | |
− | # | + | |
− | # | + | === Maya Painting Tools === |
− | # | + | Maya has various painting methods available. See the [http://download.autodesk.com/us/maya/2011help/files/Paint_Effects_and_3D_Paint_Tool_overview_What_is_Painting_in_Maya_.htm Maya 2011 Help]. |
− | # | + | |
− | # | + | == Dedicated 3D Paint == |
+ | You can use a dedicated 3D painting program to paint directly across the seams. See the [[Tools]] page for a list of 3D Paint software. | ||
+ | |||
+ | == Multiple UV Channels == | ||
+ | Use your 3D app's texture-baking tool and multiple UV channels: | ||
+ | # Apply a 2nd UV layout that is setup to be seamless where the original seam was. | ||
+ | # Bake it out to a new texture. | ||
+ | # Fix the seam in your 2D painting app. | ||
+ | # Apply the new map in your 3D app, and bake it back into the original UV layout. | ||
+ | # [http://www.gamasutra.com/features/20061019/kojesta_01.shtml 3ds Max Tutorial] for this process - by ''[http://www.peterkojesta.com Peter Kojesta]'' | ||
---- | ---- | ||
[[Category:Texturing]] [[Category:TextureTechnique]] | [[Category:Texturing]] [[Category:TextureTechnique]] |
Revision as of 12:31, 7 July 2010
Contents
Painting Across Seams
Here are some common workflows for solving texture seams. It is often easier if the seams can be painted non-destructively, on a separate layer with transparency.
2D Paint
- Paint & save in your 2D painting app (Photoshop, GiMP, etc.)
- Reload the texture in your 3D app (3ds Max, Maya, etc.) to examine
- Repeat until seams are solved
Integrated 3D Paint
Use a 3D paint tool or plugin inside your main 3D software to paint directly across the seams.
3ds Max Painting Tools
- Viewport Canvas for Max 2010 and 2011. Layers are only supported in the Max 2011 version.
- TexTools is a free set of tools. Camera Map allows projection painting in conjunction with your 2D painting app, via the Windows clipboard. Does not isolate the painted details on a transparent layer.
- PolyBoost was the genesis of Viewport Canvas. It works in older versions of Max, but is not free. Does not isolate the painted details on a transparent layer.
- TexPaint3D is a free painting plugin, but does not isolate the painted details on a transparent layer.
Maya Painting Tools
Maya has various painting methods available. See the Maya 2011 Help.
Dedicated 3D Paint
You can use a dedicated 3D painting program to paint directly across the seams. See the Tools page for a list of 3D Paint software.
Multiple UV Channels
Use your 3D app's texture-baking tool and multiple UV channels:
- Apply a 2nd UV layout that is setup to be seamless where the original seam was.
- Bake it out to a new texture.
- Fix the seam in your 2D painting app.
- Apply the new map in your 3D app, and bake it back into the original UV layout.
- 3ds Max Tutorial for this process - by Peter Kojesta