Difference between revisions of "UVCoordinates"

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= UV Coordinates =
 
= UV Coordinates =
  
See [[CatergoryTextureCoordinates|texture coordinates]].
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Texture coordinates, also called UVs, are pairs of numbers stored in the vertices of a mesh. These are often used to stretch a 2D texture onto a 3D mesh.
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See [[TextureCoordinates]] for more information.
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[[Category:Glossary]]
 
[[Category:Glossary]]

Revision as of 07:42, 18 May 2011

UV Coordinates

Texture coordinates, also called UVs, are pairs of numbers stored in the vertices of a mesh. These are often used to stretch a 2D texture onto a 3D mesh.

See TextureCoordinates for more information.


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