Difference between revisions of "Category:Animation"
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Articles about animation for games. | Articles about animation for games. | ||
− | == Animation | + | == Animation Theory == |
− | + | ||
* [http://www.freetoon.com/prestonblair Cartoon Animation] by [http://en.wikipedia.org/wiki/Preston_Blair Preston Blair] | * [http://www.freetoon.com/prestonblair Cartoon Animation] by [http://en.wikipedia.org/wiki/Preston_Blair Preston Blair] | ||
− | * [http://www.3dtotal.com/ffa/tutorials/maya/pose_animation/pose1.php Pose to Pose Pop-Through Animation] by [http://keithlango.com | + | * [http://www.animationarena.com/principles-of-animation.html 28 Principles of Animation] by [http://en.wikipedia.org/wiki/Walt_Stanchfield Walt Stanchfield] |
+ | * [http://www.siggraph.org/education/materials/HyperGraph/animation/character_animation/principles/lasseter_s94.htm Tricks to Animating Characters with a Computer] by [http://en.wikipedia.org/wiki/John_Lasseter John Lasseter] | ||
+ | * [http://www.animationarena.com/acting-and-animation.html Acting and Animation] by [http://www.doronmeir.com Doron A. Meir] | ||
+ | * [http://www.theanimatorssurvivalkit.com The Animator's Survival Kit] ($) by [http://www.theanimatorssurvivalkit.com/biography.html Richard Williams] | ||
+ | |||
+ | == Animation Tutorials == | ||
+ | * [http://www.3dtotal.com/ffa/tutorials/maya/pose_animation/pose1.php Pose to Pose Pop-Through Animation] by [http://keithlango.com Keith Lango] | ||
* [http://www.idleworm.com/how/anm/02w/walk1.shtml The Walk Cycle] tutorial by [http://www.angryanimator.com Dermot O’ Connor] | * [http://www.idleworm.com/how/anm/02w/walk1.shtml The Walk Cycle] tutorial by [http://www.angryanimator.com Dermot O’ Connor] | ||
− | * [http://boards.polycount.net/showthread.php?p=1021761#post1021761 3ds Max - Cloth Sim to Bones] by [http://www.vigville.com | + | * [http://www.anticz.com/learn.htm Animation tutorials] by [http://www.anticz.com Mike Brown] (theory, gimbal lock, rigging, walk cycles) |
+ | * [http://boards.polycount.net/showthread.php?p=1021761#post1021761 3ds Max - Cloth Sim to Bones] by [http://www.vigville.com Mark "Vig" Dygert] | ||
+ | * [http://animationclinic.com/ The Animation Clinic: Animation Training for the Masses] ($) by [http://keithlango.com Keith Lango] | ||
== Motion Capture == | == Motion Capture == | ||
Sources for free motion capture (mocap). | Sources for free motion capture (mocap). | ||
− | * [http://mocap.cs.cmu.edu/] (3ds Max compatible [http://sites.google.com/a/cgspeed.com/cgspeed/motion-capture/3dsmax-friendly-release-of-cmu-motion-database bvh format here]) | + | * [http://mocap.cs.cmu.edu/]] (3ds Max compatible [[http://sites.google.com/a/cgspeed.com/cgspeed/motion-capture/3dsmax-friendly-release-of-cmu-motion-database bvh format here]) |
− | * | + | * http://stockmoves.e-motek.com/ |
− | * | + | * http://www.mocapdata.com/ |
− | * | + | * http://freemotionfiles.blogspot.com/ |
− | < | + | <<BR>> |
* [[Polycount|Main Page]] > [[Category:Primer]] > [[Category:Animation]] | * [[Polycount|Main Page]] > [[Category:Primer]] > [[Category:Animation]] |
Revision as of 10:05, 16 June 2010
- Main Page > >
Articles about animation for games.
Animation Theory
- Cartoon Animation by Preston Blair
- 28 Principles of Animation by Walt Stanchfield
- Tricks to Animating Characters with a Computer by John Lasseter
- Acting and Animation by Doron A. Meir
- The Animator's Survival Kit ($) by Richard Williams
Animation Tutorials
- Pose to Pose Pop-Through Animation by Keith Lango
- The Walk Cycle tutorial by Dermot O’ Connor
- Animation tutorials by Mike Brown (theory, gimbal lock, rigging, walk cycles)
- 3ds Max - Cloth Sim to Bones by Mark "Vig" Dygert
- The Animation Clinic: Animation Training for the Masses ($) by Keith Lango
Motion Capture
Sources for free motion capture (mocap).
- [1]] (3ds Max compatible [bvh format here)
- http://stockmoves.e-motek.com/
- http://www.mocapdata.com/
- http://freemotionfiles.blogspot.com/
<
>
- Main Page > >
Pages in category "Animation"
The following 16 pages are in this category, out of 16 total.