Difference between revisions of "DarkMap"

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A dark map is the opposite of a [[Light map|light map]]; it is used in blending to create a darker texture. See also [[SubtractiveBlending]].
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= Dark Map =
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This term is not used often in game development.
  
The texture used to [[Blend|blend]] with the [[BaseMap|base map]] to create a new, darker texture. See also [[LightMap|light map]], [[SubtractiveBlending|subtractive blending]].
 
 
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[[Category:Glossary]]
 
[[Category:Glossary]]

Latest revision as of 17:25, 25 February 2015

A dark map is the opposite of a light map; it is used in blending to create a darker texture. See also SubtractiveBlending.

This term is not used often in game development.


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